RimDungeon Traps, Poisons and Gases
The RimDungeon Traps focuses on adding new and exciting traps to the game. Those include standard single-use traps, rearmable ones as well as a collection of poisons and gases.
The mod also removes
At the current moment, the list of traps includes:
- Bear Trap for killing beasts both large and small.
- Caltrop Trap for slowing down enemies.
- A remotely destructible Column Trap.
- Gas Trap, which has a different effect depending on loaded gas. Current gases include Rage, Sleep, Enfeeble, Smoke and Anti-Insect.
- Noose Trap for immobilising animals.
- Oil Trap which is a small improvised explosive.
- Poison Trap, with different poisons that can be put inside of it. Current poisons include Rage, Neurotoxin, Sleep and more.
- Default RimWorld Spike Trap which has been buffed to make it more viable.
- Spikes Trap designed to pierce through thickest of armours.
- Disarming Trap, allowing you to snatch weapons from enemies.
The mod is Combat Extended Compatible:
All code is available on Github: RimDungeon Traps[github.com]
My Other Mods: