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RimDungeon Traps, Poisons and Gases

RimDungeon Traps, Poisons and Gases The RimDungeon Traps focuses on adding new and exciting traps to the game. Those include standard single-use traps, rearmable ones as well as a collection of poisons and gases. The mod also removes At the current moment, the list of traps includes: [list] [*] Bear Trap for killing beasts both large and small. [*] Caltrop Trap for slowing down enemies. [*] A remotely destructible Column Trap. [*] Gas Trap, which has a different effect depending on loaded gas. Current gases include Rage, Sleep, Enfeeble, Smoke and Anti-Insect. [*] Noose Trap for immobilising animals. [*] Oil Trap which is a small improvised explosive. [*] Poison Trap, with different poisons that can be put inside of it. Current poisons include Rage, Neurotoxin, Sleep and more. [*] Default RimWorld Spike Trap which has been buffed to make it more viable. [*] Spikes Trap designed to pierce through thickest of armours. [*] Disarming Trap, allowing you to snatch weapons from enemies. [/list] The mod is Combat Extended Compatible: [img]https://raw.githubusercontent.com/CombatExtended-Continued/CombatExtended/master/Media/Badge_CE_compatible.png[/img] All code is available on Github: [url=https%3A%2F%2Fgithub.com%2Fmiki4920%2FRimDungeon_Traps]RimDungeon Traps[/url][github.com] My Other Mods: [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2595861833]RimDungeon Turrets[/url] [/list]