RimDungeon Traps, Poisons and Gases
RimDungeon Traps, Poisons and Gases
The RimDungeon Traps focuses on adding new and exciting traps to the game. Those include standard single-use traps, rearmable ones as well as a collection of poisons and gases.
The mod also removes
At the current moment, the list of traps includes:
[list]
[*] Bear Trap for killing beasts both large and small.
[*] Caltrop Trap for slowing down enemies.
[*] A remotely destructible Column Trap.
[*] Gas Trap, which has a different effect depending on loaded gas. Current gases include Rage, Sleep, Enfeeble, Smoke and Anti-Insect.
[*] Noose Trap for immobilising animals.
[*] Oil Trap which is a small improvised explosive.
[*] Poison Trap, with different poisons that can be put inside of it. Current poisons include Rage, Neurotoxin, Sleep and more.
[*] Default RimWorld Spike Trap which has been buffed to make it more viable.
[*] Spikes Trap designed to pierce through thickest of armours.
[*] Disarming Trap, allowing you to snatch weapons from enemies.
[/list]
The mod is Combat Extended Compatible:
[img]https://raw.githubusercontent.com/CombatExtended-Continued/CombatExtended/master/Media/Badge_CE_compatible.png[/img]
All code is available on Github: [url=https%3A%2F%2Fgithub.com%2Fmiki4920%2FRimDungeon_Traps]RimDungeon Traps[/url][github.com]
My Other Mods:
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2595861833]RimDungeon Turrets[/url]
[/list]