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Ceramics

This mod can also be found on GitHub.[github.com]

Having performance issues? Consider grabbing the Universal Fermenter mod. It changes some functionalities, but also offers performance improvements.

About
The only comprehensive ceramics and clay mod out there.

Ceramics are one of mankind’s oldest and most versatile inventions, predating the establishment of civilization itself. It allowed mankind to create durable, water tight containers and to record the first written word on clay tablets. An endlessly useful material, clay can be shaped into bricks and fired to construct strong, fireproof walls, or shaped into beautiful sculptures. With advanced technologies, it can even be formed into precise electronics or durable armor.

Ceramics adds clay and clayworking to Rimworld. This offers not only an early fireproof construction material in the form of simple mud bricks, but also a variety of more advanced materials as more research is unlocked.

Features [list]
[*] New materials spread across various tech levels.

[*] Various new structures and ceramics workbenches.

[/list]

New workbenches and other production buildings have been added, including drying racks and kilns to turn lumps of clay into durable, useful materials. Make use of them to further industrialize your colony.

With the right skills and tools, your colonists can transform raw materials into cutting-edge equipment, like advanced electronics and durable body armor.

Coming Soon [list]
[*] Custom body armor, bridging the gap between medium and high tier combat gear.

[*] More ceramic-based furniture and items, such as clay storage pots.

[*] Additional advanced electronics and applications for silica wafers, like improved batteries.

[*] Mod compatibility and integration.

[/list]

Integration & Compatibility

  • Integrated Mods: Concrete Walls, Fertile Fields, Glass + Lights, Medieval Times, RF Concrete, and Vanilla Furniture.
  • Supported Mods: Combat Extended, Coal.
  • RimCuisine 2: Brewing - Works fine.
  • It's possible this mod will break other mods that involve brewing, and will require a dedicated compatibility patch to fix in these cases. If you encounter an issue like this, please let me know!

Acknowledgements

  • Thanks to Eagle0600 for their Expandable Fermenting and Processing mod, the framework upon which the kilns and drying rack are built upon.
  • A special thanks for dninemfive, ChJeez, and Jamacian Castle for their help as I updated this mod to 1.1.
  • Thanks go out to Wiri, for implementing a job tracking filter to major performance improvements.
  • Thank you to 亚里沙desu for their Chinese translations.

Like the mod? Consider supporting my work by buying me a cup of coffee on Ko-fi!
[ko-fi.com]

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