I added in some basic stuff because it was only fair.
Your faction will be a New Arrivals.
Start with 3 people, chosen from 10.
Arrive in drop pods.
Characters and creatures explode on death (flame, radius 5.9).
Non-player characters have a 23% chance to start with high on psychite tea.
Start with research: Watermill generator
Can never build:
-Grave
Start with:
-Random pet x1
-Sensor cluster x26
-Limestone chunk x800
-Skilltrainer (animals) x3
-Packaged survival meal x50
-Medicine x50
-Steel longsword
-Bolt-action rifle
-Revolver
-Turkey egg (fert.) x2
Map is scattered with:
-Granite wall x100