It was a revolution, baptized in blood and fire, heralded by the rattle of your weapons and the dying cries of heretics and faithful alike. Too long had you been oppressed, too long had you been kept from the sanctity of steel by the ignorant and the fearful.
But there were too few of you.
The frontlines were slaughtered, and those that remained were hunted down or forced to flee to the escape pods. You and a few of your comerades managed to make it planetside together; now stranded in a hostile alien landscape with only meagre supplies and little equipment.
Survival is imperative, for if your frail flesh can be maintained long enough, you may yet be able to find redemption in a machine body of your own design.
Your faction will be a New Arrivals.
Start with 4 people, chosen from 8.
Player starting characters have a 100% chance to start with trait: Transhumanist
Player starting characters have a 68% chance to have their rest set between 52% and 75%.
Start with research: Machining
Start with research: Prosthetics
Incident created:
-Ship chunk drop
Start with:
-Packaged survival meal x10
-Medicine x15
-Component x100
-Machine pistol x2
-Minigun
-Advanced component x10
-Wood x300
-Flak vest x2
Map is scattered with:
-Steel x720