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【CA】数字存储 Digital Storage

● This is a storage management mod that provides an AE2-like storage solution. Build an efficient item management network through the combination of Storage Cores and Interfaces. Compatible with 1.6 Bugs may exist — feedback is welcome! Source code: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FCagierAsh123%2FDigital-Storage]https://github.com/CagierAsh123/Digital-Storage[/url] Storage Core - Base capacity: 100 item groups - Upgrade system: 4 tiers, up to 1000 groups (Basic → Advanced → Superior → Quantum) - Network naming: Customize the name of each storage network - Power-driven: Requires power to operate; consumption increases with tier - Item digitization: Items stored in the core are not rendered, do not tick, and do not rot — improving performance - Reserve system: Adjustable reserved item count as a compatibility bridge with vanilla hauling Storage Interface - Auto-transfer: Items placed on the interface are automatically sent to the bound core - Auto-connect: Automatically connects to an adjacent core when placed Terminal Chip Implant - Research unlock: Craftable after completing Terminal Implant research - Direct use: Select a colonist and use the terminal chip to implant - Mechanoid support: Implanting a mechanitor grants all controlled mechanoids access as well Cross-Map Features (requires Terminal Chip) Colonists and mechanoids with a terminal chip can: - Workbench crafting: Pull materials directly from the home base core on any map - Construction: Use materials from the core when building - Material counting: ResourceCounter tallies materials across all map cores - Auto-delivery: Materials teleport to the colonist's location — no manual hauling needed - Settlement trading: Caravans don't need to carry anything — just have someone with a chip in the party - Works across maps!!! Mod Compatibility - Phinix (multiplayer trading) - Phinix red envelope plugin - Pick Up And Haul - Achtung! Due to limitations in Tynan's underlying systems, only some items and jobs are currently supported. More will be added over time. Mod developed with AI assistance. QQ group: 693252771 Changelog - 2025.12.15 — Major update - 2026.1.3 — More bugs - 2026.1.4 — Actually usable version - 2026.1.7 — Fixed butchering rotten corpses; added settlement trading support; emergency fix for object pool error - 2026.2.8 — Added translation system (Chinese/English); fixed orbital trading not deducting items; Phinix/red envelope compatibility; upgrade system replaces disk cabinet; fixed crafting bill crash; fixed ship launch crash; cross-map material detection fix - 2026.2.9 — Fixed architecture error - 2026.3.8 Fixed int32 overflow; save file compatibility; material range check; garbage UI; interface disconnect caused by swapping textures on retrograde spacecraft; trading does not deduct materials