This is a Judge Dredd Armory Mod.
1.4 Updated
Is not dependent on D9 Framework. If you're using Rimpy, ignore this.
This mod only contains weapons and apparel. No Factions included.
It is this way since most of the weapons has toggable weapons and the AI doesn't know how to toggle them, making it a terrible unbalanced faction. Also, sorry if it looks terrible on the north and side views with helmet+shoulder. Rimworld rendering isn't good at layering.
What this mods include:
•[b]7 Apparels:[/b] Judge Garb, Chief Justice Garb, Judge Armor, Senior Judge Armor, Judge Helmn, Judge Hunter Helm, Judge Hunter Armor
•[b]4 Apparel Accessories:[/b] Judge Belt, Judge Hunter Belt (Shield Belts), Judge Gloves, Judge Boots(has a knife attached)
•[b]5 Weappns:[/b] Lawgiver MKII, SpitCarbine, Arbitrator, Puzzle Gun, Daystick
•[b]1 Resource:[/b] Ballistic Fiber
Most of these are locked behind [b][Advanced Fabrication][/b] Research and requires the [b]Fabrication Workbench[/b]. These are Spacer tech items other than the Daystick.
I will not make a CE patch, though if someone makes one. That's good to hear.
Load Order Recommend
Anywhere After: Royalty DLC
Credits:
HIGGS - Art and XML Coding
Taranchuk - 1.3 Update C#
D9 - For Shield Belt Code
Ogliss - C# Assemblies and Help
SirFoodDealerPyon - First Issue Slide Dredd Art.
Rimworld Modding Members - Additional Help.
Hollywood Pictures - 1995 Film
John Wagner and Carlos Ezquerra - Judge Dredd