1.3
Im working on it not to worry :)
For now im working on just making the mod work, if you have any suggestions please sound off in the comments!
What is this?
So have you ever wanted to actually wear good looking clothes instead of armor in-case you get attacked? Nanotech Belts are designed to replace armor and come in 4 variants , flak , marine , recon and cataphract. Each belt corresponds to each type of armor in each category and gives more or less the same bonus to armor. The belts take up a utility slot (so no jump-packs or shield belts)
Whats this bubble?
The shield bubble is much like the shieldbelt (actually shares some of the code), its only shown when drafted/enemy faction so its not there all the time ;). This also makes it easy to tell which ones are on colonists
How do i get them?
To get nanotech belts you either need to research them or buy them from traders.
[list]
[*] Nanotech is a base-tech and will be used for things later
[*] Each belt type requires extra research and the type of armor researched too , aka nanotech belt flak requires flak armor and nanotech belt flak researched too
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Meet The Belts:
[img]https://i.imgur.com/FsFUs9E.png[/img]
[img]https://i.imgur.com/dELwkXH.png[/img]
[img]https://i.imgur.com/qD42OEJ.png[/img]
[img]https://i.imgur.com/Oe9n0jr.png[/img]
Note
These belts are designed to replace armor so i dont reccomend wearing them with armor (This Will Be Addressed)
Also armor only stacks to 200% so you wouldnt get much out of it anyway
To Do:
[list]
[*] Design code to detect if a pawn is wearing armor (not apparel) and add a modifier to belts / deactivate them
[*] Touch up textures and add general improvements
[*] Add a workbench just for Nanotech belts (Currently made on fabrication bench)
[*] Add unique descriptions to each belt
[*] Create spawnlists so you can get raided by pawns wearing these
[/list]