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Mechs and Animals for NPC Factions

[b]A simple mod inspired by the great [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3086137468] Rimsenal - Spacer Faction Pack [/url] mod that inserts various combat animals and mechs into the base game and DLC NPC factions to be used as raid and trader guard pawns.[/b] If you've ever wondered why tribals are not taming animals to be used as combat fodder in their raids or industrial and higher factions don't have their own mechs and mechanitors, this mod might be the perfect fix for it. The animals given to tribal factions range from timber wolves and wargs to rhinos and elephants, and the mechs added include militors and pikemen to different centipede variants. Each animal and mech is added depending on the tech level and the theme of each faction to preserve the overall balance and immersion, so no centipede blasters for outlanders and so on. [b]Compatible with Combat Extended.[/b] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FvGnsVXwcQp][img]https://i.postimg.cc/J7cb1tXr/Banner.png[/img][/url][discord.gg] If you want modded factions to receive the same treatment, feel free to DM me on discord with the same ID as my username here, commissions are open. Check out my other mods, you might find something of your interest among them. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2960649489][img]https://i.postimg.cc/NFWm77St/Collection.png[/img][/url]