Five youths from amongst the local warlord's slave army defect and escape to the wilderness in an attempt to start a new life. Will they bring about the peaceful sanctuary they desire or establish the same violent practices they flee?
Your faction will be a New Arrivals.
Start with 5 people, chosen from 8.
Your people will be at most 20 years old.
Player starting characters have a 70% chance to start with trait: Bloodlust
Player starting characters have a 50% chance to start with trait: Careful shooter
Player starting characters have a 100% chance to start with trait: Tough
Start with:
-Packaged survival meal x47
-Steel gladius x5