Anima Grass Makes Sense Now
Ever wondered why your Anima Grass kept vanishing despite it being immune to being eaten, burned, exposed to toxic fallout, and so on?
Realised that it was because of it having a nearly invisible lifespan of 60 days, making it frustratingly difficult to obtain your first psylink in small tribal colonies?
This mod fixes that by removing the lifespan!
Anima Grass also now grows slower after 20 is grown to compensate.