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TMC Gun Accessories

--------------- Please read this , there is a gif below show you how to add attachments onto your weapons ( you still need to craft the base weapon beforehand).Any issue like " I can only see longsword,knife or crossbow at the Assemble tab" mean you didn`t followed what was shown, I will not deal wtih any problem related to this if you didn`t followed the instruction (again the gif below ).Also my mod only adds new items, the accessories system is from Tinker`s Construct so any problem related to that should be refer to that mod`s author.----------------

[ko-fi.com]

This mod only add new items and use Tinker`s Construct functionalities .Any issues about visuals, problems could be a compatibility issue with Tinker`s Construct and should be report to it author [cn] nuclear , please consider testing this mod (and [cn] nuclear`s Modularization Weapon ) in a clean new game before reporting your bugs to me.

This mod brings gun attachments / accessories / modifications / pain and suffering to Rimworld

There are number of attachments such as scopes , grips , under barrel grenade launcher , suppressor any many more to come. Each of the attachment type will bring benefits to your weapons as well as penalties in some cases ( subject for balancing ) .

Currently the amount of attachments are small for each type but there will be more contents soon !

This mod need Tinker`s Construct, any mods that is incompatible with Tinker`s Construct will also be the same with this one.

This mod is CE compatible , that also mean you can now use the under barrel grenade launcher with it ! ( Currently only available on one mod )

Also check out another mods that are supported :

For more information about what I will do next ,check out my Ko-fi page and Rimworld Discord .

Q : Is this save compatible ?
A : Yes it is , but please read the warning above

Q : Where can I craft/use these accessories ?
A : They can be crafted at TMC accessories table ,to add them to the guns :

Step 1: Click on any colonist
Step 2 : With that colonist , right click on the machining table
Step 3 : Chose "Assemble Weapon"
Step 4 : Start building the weirdest #@$& you want !

Q : Is it compatible with Combat Extended ?
A : Yes . This mod is already CE ready , no need to download a patch
For those who been using my mod , expect previous mods will have their CE patch integrated soon.

Q : Where can I contact you for commissions ?
A : If you need some textures made by me. You can contact me by Steam or on Rimworld Discord [discord.gg]. I can do weapons , apparels and animals but also willing to try new things :)

====================== Credits =======================

-Tinker`s Construct and tutorial gif is created by [cn]nuclear , they created the cool framework to make all this to happen.

- Arts and XML made by me , Tittymcswaggy .

- Credit to games such as Escape From Tarkov , Call of Duty and Girls Frontline from where i based some of my weapons .

- Rimworld is owned by Tynan Sylvester.

**Please do not upload my mods on other websites without my permission.**

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Tinker's Construct

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