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Criminal Colony

At that point, you were starting to get used to your situation. You were being sent to a high-security prison, and the idea didn't sound as scary anymore. You'd even ask yourself what they would offer for lunch and so on. But then the crash happened, and during the confusion, you somehow managed to get on a pod and survive. With some resources from the wreckage and from the rimworld itself, you should be able to establish in this area. The question is, will you start anew and forget your criminal past? Or do you take this as a chance to be free again - regardless of what that means? The choice is yours if you survive. Good luck! Your faction will be a New Arrivals. Start with 1 people, chosen from 10. Arrive in drop pods. Player starting characters have a 25% chance to start with trait: Psychopath Player starting characters characters have a 25% chance to start with trait: Bloodlust Player starting characters have a 25% chance to start with trait: Pyromaniac Player starting characters have a 25% chance to start with trait: Cannibal Start with: -Revolver -Packaged survival meal x30 Map is scattered with: -Ship chunk x10