Overview
Adds extra debuffs to pawns near explosions.
Pawns in the vicinity of a Bomb and Thermobaric types of explosion will receive additional debuffs:
1. "Blast shock" health condition, which reduces consciousness, sight and especially hearing. Accumulates with more explosions and lasts a few hours.
2. They will get staggered and start moving slower for a few seconds.
3. If explosion was powerful enough, their warmup circle and any job they were doing will get reset.
Effects scale with explosion damage, divided by victim's total mass and distance from epicenter. Radius of effects is 3x of original explosion. Walls do not stop the effects
Has mod options to adjust the strength of effects.
Has the following mod integrations:
* Severe stages of blast shock might trigger Shell Shock mental break from Combat Extended
* Severe stages of blast shock might caused PTSD from Diseases Overhauled
Performance impact
There is a harmony patch that has a slight performance impact that only happens during Bomb and Thermobaric explosions. Here's a test of 10k vs 10k raid with lots of explosions - 0.03 ms of impact on average. For my playthrough, it's an acceptable sacrifice, you decide for yourself.
[img]https://iili.io/fWJiIrQ.jpg[/img]