Khajiit Patch for Orassans - Medieval
There's mods for every Elder Scrolls race except the Khajiit. Rimworld does however, have a cat people mod - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1541519487]Orassans by Diana (Kitty)[/url].
What this mod does is patch [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1572211791]Orassans Lite[/url] to turn it into a Khajiit mod. It requires you run [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1572211791]Orassans Lite[/url] and load this mod after it.
A non tech restricted version is also available - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2456879117]Khajiit Patch for Orassans Lite[/url]
What this mod does
[list]
[*] Replace occurances of "orassan" with "khajiit".
[*] Replaces name generation with Khajiiti names.
[*] Removes extra items, pets, and hybrid race added by Orassan Lite, to keep it purely Khajiit.
[*] Replaces Orassan backstories with Tribal ones, as well as a Khajiit only "Skooma Addict" backstory.
[*] Stops Orassan Khajiit from spawning with other factions.
[*] Prevents non-Khajiit races from generating with a new colony.
[*] Adds an enemy faction, to go along with the default friendly one.
[/list]
As well as Medieval changes including
[list]
[*] Prevents the Khajiit pawns from spawning with guns, bionics, or industrial level items. Replaces with Medieval or lower equivalents.
[*] Traders are Neolithic instead of Industrial.
[*] Removes the bionic tail.
[*] Lowers starting research and technology level.
[*] Will use medieval ranged weapons if "Vanilla Factions Expanded - Medieval" is installed.
[/list]
What this mod doesn't do
[list]
[*] Change the original mod's graphics or gameplay (aside from removing extra items, etc)
[/list]
Required mods
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1572211791]Orassans Lite[/url] - Load before this mod
Thanks to Diana (Kitty) for making such a great mod, please give it a thumbs up when you subscribe.
Recommended mods
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2057554364]MorrowRim - Moon Sugar and Skooma[/url]
All the MorrowRim mods will go well with this for the complete Elder Scrolls experience (along with Argonians of Blackmarsh), but khajiit need that sweet sweet sugar... for roleplay reasons.
Please let me know if I missed anything or you run into any issues :-)