Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Common Collar

This mod adds a collar that has a different name from the original slave collar. (name : collar ) It looks the same as a slave collar, but its suppression-related effects have been removed, making it functionally neutral. The key difference is that the “slave” tag— which restricts it to slaves—has been removed, allowing colonists to automatically find and wear it as long as their policy permits. It was created to solve the inconvenience of having to forcibly equip a “slave collar” on psychics at all times. The goal is to remove annoyance without affecting the game’s original balance. Since this mod adds a new item, it is recommended to use it in a new game. Removing the mod mid-playthrough may cause issues. -Why (make) this mod? Tired of necklaces forcing apparel into a Clr.forced state. -A Note from the Author AI-Powered Development: This mod was coded with the assistance of AI. Open for Improvement: I'm just a dedicated RimWorld player. Because of this, please feel free to take the code, modify it, improve it, or incorporate it into your own projects.