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Common Collar

Common Collar

This mod adds a collar that has a different name from the original slave collar. (name : collar )

It looks the same as a slave collar, but its suppression-related effects have been removed, making it functionally neutral. The key difference is that the “slave” tag— which restricts it to slaves—has been removed, allowing colonists to automatically find and wear it as long as their policy permits.

It was created to solve the inconvenience of having to forcibly equip a “slave collar” on psychics at all times. The goal is to remove annoyance without affecting the game’s original balance.

Since this mod adds a new item, it is recommended to use it in a new game. Removing the mod mid-playthrough may cause issues.

Why this mod?

Tired of necklaces forcing apparel into a Clr.forced state.

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