Ranged weapon DPS analysis tool.
Actually, although I just said "DPS," what I'm specifically looking for is a DPS calculator for ranged and unique weapons when used by a pawn with the Shooting Specialist role and the Trigger Happy trait.
Features:
- Accurate DPS calculation including unique weapon traits (burst speed, burst count, warmup multiplier)
- Buff simulation: Trigger-Happy, Shooting Specialist, Aiming Time, Heavy Bandolier
- Armor damage calculation with actual RimWorld formula
- Accuracy correction: weather, smoke, darkness ideology, body size
- Integrated DPS: all conditions applied simultaneously
- Cycle time display (warmup + burst + cooldown)
- Click any column header to sort
Warning
This mod does not account for all combat situations. Factors such as the shooter's shooting level, injuries, debuffs, cover, targets dying before a shot is completed, and area-of-effect damage (e.g., miniguns) are not reflected. It also fails to factor in special ammunition like toxic or incendiary rounds from unique weapons.
These are just a few examples; therefore, use this mod for reference only and do not rely on it absolutely. A sniper rifle may be more effective due to its superior range despite lower DPS, while a revolver's short cycle time may be more advantageous in other combat scenarios.
-Why (make) this mod?
masterwork Charge rifle Vs Lengend unique Hellcat rifle
-A Note from the Author
AI-Powered Development: This mod was coded with the assistance of AI.
Open for Improvement: I'm just a dedicated RimWorld player. Because of this, please feel free to take the code, modify it, improve it, or incorporate it into your own projects.