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Hayes Firearms Overhaul

HAYES FIREARMS OVERHAUL This is a full vanilla gun replacement with some additional mechanics added. A secondary module will include other firearms/attachments/etc. in the future. You can choose to use one or both when the options are available. This experience includes the following:[b] [list] [*] NEW MODELS AND TEXTURES [*] REBLANCE OF ALL FIREARMS AND ATTACHMENTS [*] CLEANING MECHANIC TO MAINTAIN YOUR FIREARMS [*] AMMO CANS WITH RANDOM AMMO UPON OPEN [*] MELEE MODE FOR ALL FIREARMS IN THE MOD [*] FUNCTIONAL WEAPON LIGHTS [*] TOGGLE OF FIREMODE (MORE IMPACT ON FUTURE GUNS) [*] RADIAL MENU & HOTKEYS [*] FLEXIBILITY THROUGH SANDBOX OPTIONS [/list] [/b] NEW MODELS AND TEXTURES Every vanilla gun, magazine, ammo type, ammo box, attachment, gun case, and related items got a model/texture overhaul. Additionally, the pistol cases can be attached to pistol case slots and the new repair/cleaning kits can be attached to gear slots. The Sawnoff shotguns can also be attached to holsters. [img]https://i.imgur.com/yh0JsTg.png[/img] FIREARM REBALANCE Every firearm and attachment was tweaked in some capacity. Damage, Range, Aiming Time, Crit Chance, Hit Chance, Recoil, and much more to fit a bit more honed in firearm experience. No more shooting forward and somehow hitting the zombie at your hip 20 tiles away after sprinting down the road. CLEANING MECHANIC Through the introduction of a cleaning kit and new firarm lubricant you can clean your firearms to subsidize repairs. It will require an aiming skill of 3-4 depending on the firearm. Combine those 2 items with a ripped sheet to clean your firearm. This will give back a small portion of condition without adding to your repair number. It will also have a small chance to reduce your repair count by 1, the chance to repair is influenced by your aiming skill. [i]The level of condition given back and chance to repair can be influenced by sandbox options.[/i] [img]https://i.imgur.com/vgonfPs.png[/img] AMMO CANS An ammo can item was added to the loot pool. The unopened version found will have a randomizer function that when opened you will recieve some randomized ammo. You will also retain an empty version of the ammo can to use as a container. ADDITIONAL FIREARM MECHANICS Melee Mode With a press of a hotkey or the click of the radial menu, every vanilla firearm can be swapped into melee mode. Swapping between modes will retain any and all information, repair count, condition, attachments, ammo, and even if it was jammed before. The firearm will get its condition lowered like any other melee weapon. A usable bayonet will increase range + melee damage if attached. [img]https://i.imgur.com/07gx0D9.png[/img] Weapon Light A small portion of firearm attachments have a built in light. This can be toggled via a hotkey or through the radial menu. When on, you will have a small surrounding light which will act more light a flashlight when you aim your firearm. [img]https://i.imgur.com/It7wOSC.png[/img] Fire Mode Toggle At the moment, this has minimal influence, but you can select your firemode with a firearm with a hotkey or through the radial menu. As the addition grows so will this function. [img]https://i.imgur.com/LI9JgBq.png[/img] Sandbox Options My understanding is that everybody plays the game differently. Having a variety of sandbox options helps tweak to your hearts content. More options may come to light in the future but for now:[b] [list] [*] Vanilla Loot spawns were not tweaked, the general game options will impact the regular spawns for vanilla firearms, attachments, and ammo [*] Addtional loot locations were added for Firearms and Attachments but you will need to turn that setting on [*] Loot Distribution is managed by (Loot Setting * Spawn Multiplier * rarity). Rarity can be found in the loot lua file but is between .1 and .001 [*] New Cleaning mechanics can be influenced in settings to add more condition on cleaning or higher chance to reduce repair count [*] A few custom weapon skins were added and more will come over time. You can turn on spawns for these to add to the loot pools. [*] A full range of stat changes could be made accross all the vanilla guns. [/list] [/b] Additional Information The mod was tested in various environments but there is no possible way to accommodate every single mod or server setup. There should be no expectations for cross compatibility on a larger scale among the pool of mods for this game. On that note, this is a vanilla gun replacement + more so anything that does similar things will not work together[b] [list] [*] Not compatible with VFE or other firearm mods that replace vanilla guns [*] B41.78+ Single Player / Multiplayer Compatible [*] You can influence mechanics directly through sandbox settings [/list] [/b] [hr] [img]https://steamuserimages-a.akamaihd.net/ugc/1660101375273576639/0C12E325C464F5DC166E5FF2AB70A43581BED64F/[/img] I appreciate your interest in my mod, please don't forget to rate it. If you feel especially inclined, donating a [url=https%3A%2F%2Fko-fi.com%2Fryanhayes]coffee[/url][ko-fi.com] goes a long way for me. [url=https%3A%2F%2Fko-fi.com%2Fryanhayes][img]https://i.imgur.com/2uTskWl.png[/img][/url][ko-fi.com] [b]Other workshops by me:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2923439994][img]https://steamuserimages-a.akamaihd.net/ugc/1996818260943233101/D814FAEA7BFAA6149C76E04B21A984F0B2A1F42B/?imw=200&imh=200&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false[/img][/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2801575579][img]https://steamuserimages-a.akamaihd.net/ugc/1813272005283694112/FDD94F2E4F3994DBEC1F1710A88F98829843649B/?imw=200&imh=200&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true[/img][/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2795036124][img]https://steamuserimages-a.akamaihd.net/ugc/1816648364485570105/A6154A0815FAE7D3443BB2EE5429448B6C0A7FAA/?imw=200&imh=200&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true[/img][/url] [hr] Credits This mod has come to fruition due the wonderful grace of supporters and the [url=https%3A%2F%2Fdiscord.com%2Finvite%2Fprojectapocalypse]Project Apocalypse Community[/url][discord.com], Thank you Cyridius, DeZee, Zee, Vernage, Bonelesswoof, Deek, Cadence, Fairda, Ghost Slayer, ChiefBacon, Javi-Juice, Smiley, Starwarzjunky, Altah, OrunisZetak, Clickeh, Wild, The Law, A_Secret_Lizard, Ghost Recon, Phalanx, Reltiax, Jagata, Zero1st, Maxito, Jonker, RidingHood, Epsilon29, Uriel, Alyssura, Riccio, Shadow, Snaz, Sharknado, Hellen Of course nothing would be possible without this game so thank you The Indie Stone Eternally grateful to bikinihorst for the constant support in my mod development and for creating easy to use structure for swapping in and our gun models for any situation needed. Originally posted by [b]author[/b]: Do not copy, modify, redistribute, or repackage this mod without explicit permission from the creator. This includes on or off of steam, within another mod or modpack, or a different modified version. This item can be published on Steam only through an account with the name Mackus103. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. � 2022-2023 Mackus103 Workshop ID: 2950018687 Mod ID: HayesFirearmsExtension Mod ID: HayesFirearmsOverhaul