Hello, this is my first mod for Project Zomboid.
I realized that A LOT of people said that "there is no need to level the Electronics Skill past level 6," so why not make a mod to change that?
As an electrician myself, I immediately started thinking about a lot of ways electricity could be implemented in the game better, so here we go for now...
As said, the mod is aimed at giving the Electronics Skill a purpose on higher levels. So the new stuff mostly comes with a high skill threshold. It's quite powerful though if used properly.
The mod should be compatible with existing save games; however, the loot will most likely only spawn in areas where the loot tables have not yet been created if loot respawn is turned off.
New Items:
8 Recipe Magazines for upgrading Walkie Talkies, Radios, Ham Radios, Crafting Speakers, Motion Sensors, and Remotes
4 Circuit Diagrams which can be crafted by reverse-engineering electronic devices -> used by high-level electricians to craft some of the magazines above
3 higher-tier Noise Makers which will attract zombies from a wider range than the Vanilla ones - Compatible with Remotes and Motion Sensors
3 higher-tier remotes which let you trigger connected stuff from way farther away than the Vanilla ones
An Electronics Kit for Practicing which, with the use of some materials, helps you get to the higher levels without dismantling all the TVs in the neighborhood
New Recipes:
Scavenge Electronics Scraps for Components
Craft Upgrade Magazines from circuit diagrams (If your Electronics Level is high enough)
The new magazines should spawn in bookshops and similar places, and the Electronics Kit is something children usually would use ;)
I plan to add more functionalities to that mod, like automated doors and better generators/solar stuff/wind turbines. However, I still need to get used to coding in LUA, so that can take some time.
If you encounter any bugs, feel free to notify me on the workshop page.
Enjoy!
Greetings,
Luno Wroo
Workshop ID: 2999183635
Mod ID: LWBetterElectronics