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[B42.12]Susceptible Trait - Airborne Infection

[img]https://i.imgur.com/nKDEikth.jpg[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2795677303]https://steamcommunity.com/sharedfiles/filedetails/?id=2795677303[/url] This mod is a modified version of the above mod to work on build 42! New function! Stress will only increase if the player has the Susceptible trait (for multiplayer! ) (This part was the most inconvenient for me in build 41! haha) You can now disable the "Increases stress when zombies are nearby" feature in the Sandbox settings compatibility Bandits and npc mod? Bandits - 100% Knox Event Expanded NPC mod - Not tested Known issue For items that use oxygen tanks, do not assemble the oxygen tank beforehand. Instead, wear the item without an oxygen tank, then open the Susceptible UI to insert the oxygen tank. (Sorry, in this case, the unpleasantness coming from the corpse cannot be prevented.) I'll fix it soon :> If you move a corpse without wearing a gas mask, you will get infected. -------- [b]My other mods![/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3365778067]Gas mask breathing sound![/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3485312513] B42 Mute Out Of Breath sound [/url] --------- Workshop ID: 3493150396 Mod ID: Susceptible42