2.0 version is OUT!!
The old version is pinned in the general channel of my discord server should you feel the need to rollback.
I changed quite a lot so I suggest you start a fresh save. If you don't you may expedience some errors on load but they should all disappear once you save and reload.
You might also need to reraise your undead or kill some of them if you don't have enough bandwidth anymore. Let me know if you have any problems.
This mod is taking months of my life so I really hope you all enjoy it! let me know if you encounter any problems or bugs.
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.patreon.com%2Fc%2F62Mods][img]https://i.imgur.com/J0uvYFa.png)](https://www.patreon.com/c/62Mods[/img][/url][www.patreon.com]
Short description:
This is a necromancy mod that allows for raising the dead into various tier of undead, becoming a "lich", crafting various undead themed buildings and implants, controlling shamblers etc.
While "magical" in its appearance, its wrapped in Rimworld's lore, using archotechs and such to explain how stuff works. This means that it could work both for regular and medieval/fantasy scenarios
You will obtain the book by performing the first ritual you unlock, with the icon of the book itself.
[img]https://i.imgur.com/PbC1nE0.png[/img]
[img]https://i.imgur.com/tKNgKw1.png[/img]
[img]https://i.imgur.com/2gfZQcw.png[/img]
[img]https://i.imgur.com/4XrsHNs.png[/img]
Please join my new Discord server if you want to get more involved with the mod!
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FzaKPr57tQS][img]https://i.imgur.com/gP6u6N6.png[/img][/url][discord.gg]
[b]----If you have problems with other mods, please give me the full logs on discord or post them in discussions----[/b]
[b]----Known incompatibilities:----[/b]
[b]----Partial compatibilities:----[/b]
Dubs Bad Hygiene
You can go in the mod options of Dubs Bad Hygiene and add the undead hediffs if you want to exclude them from the mod, so you won't have undead in need to use the bathroom.
no job authors - had some reports on some items becoming uncraftable, still investigating
Anything that changes the colonist bar ---> WIll probably be incompatible unless you go in the mod option and disable OWD's custom handling of the colonist bar.