Welcome to PhunZones 2. A complete rewrite of PhunZones, rebuilt specifically for Build 42+.
Create unlimited custom zones across Kentucky, each with unique rules and behaviors to shape your world exactly how you want it.
Features
- Display custom location names when entering zones
- Create zombie-free areas
- Block Bandits (requires Bandits 2)
- Prevent safehouse creation
- Restrict picking up or placing objects
- Restrict dismantling and crafting
- Block construction
- Prevent fire spread
- Block player entry to specific zones
- Zone detection works inside Project RV Interior
Built for Extendability
Other mods can register their own properties directly into the zone editor. Most Phun mods already integrate seamlessly.
What’s New in PhunZones 2
- No external dependencies (PhunLib no longer required)
- Build 42+ focused (B41 support retired)
- Major performance improvements
- Completely redesigned zone editor UI
- True inheritance system — define base zones (Easy / Medium / Hard, etc.) and let other zones inherit their settings. Change it once, update everywhere.
Migrating customisations from v1
If a v1 customisation file is detected, a backup of it will be made at <game dir>/lua/PhunZones_Old.lua and v2 will attempt to move over your customisations. This is mainly limited to zones dimensions
If you run a serious multiplayer server and want precise control over your world’s rules, this is the evolution of PhunZones.
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More Phun Mods
Coded with love for the awesome PhunZoid[discord.gg] community.
Repository, documentation, and extension guides[github.com]
Workshop ID: 3676252660
Mod ID: phunzones2




