This fork updates Zombieland for RimWorld 1.6 with improved Russian localization, missing translation fixes, and several small gameplay/QoL corrections.
Main changes:
- improved and expanded Russian translation;
- translated missing interface strings;
- added localized Twinkie label and description;
- fixed storage filters hiding Zombieland items such as zombie extract and zombie serum;
- improved loot preservation when pawns turn into zombies: weapons and inventory items are now preserved as recoverable loot where possible, while zombies remain melee-only;
- added small random loot for freshly generated zombies as partial compensation for fighting large hordes; loot is stored as recoverable inventory and does not affect zombie combat behavior.
Original mod by Andreas Pardeike and Louize.
This fork aims to preserve the original Zombieland gameplay while making the mod more comfortable to play on RimWorld 1.6.