Wolfein Allegiance
An expansion for the [b]Wolfein Race[/b] mod. Choose between MegaCorp and the Resistance, earn honor, climb the ranks, unlock permits, and play through to a faction-specific ending.
[b]Requires:[/b] Wolfein Race, Royalty DLC, Odyssey DLC, RimWorld 1.6
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Story
A wounded Wolfein colonist arrives at your colony. MegaCorp soon contacts you to demand they be handed over, while Resistance refugees ask for shelter. You decide which side to take.
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[*] [b]Side with MegaCorp[/b] — hand over the refugees and work your way up the corporate ladder.
[*] [b]Side with the Resistance[/b] — shelter the refugees and help dismantle the local MegaCorp branch office.
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Features
Two Faction Paths
Each side has its own 5-rank Royalty-style title hierarchy:
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[*] [b]MegaCorp:[/b] Contractor → Employee → Supervisor → Director → Executive
[*] [b]Resistance:[/b] Recruit → Agent → Captain → Commander → General
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26 Permits
Spend favor and permit points on a faction-specific tree:
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[*] [b]MegaCorp:[/b] HE orbital bombardment, incendiary / HE carpet bombing, "Danger Close" map-wide strike, reinforcement drops, drone swarms, artillery, Regular Army deployment, welfare food drops, and shuttle transport.
[*] [b]Resistance:[/b] EMP bombardment, reinforcements, assault teams, mortar strikes, night raids, spy intel, hacked MegaCorp shuttle requisition, food drops, and laborer help.
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Quest Campaign
Over 20 quests cover the campaign from the first contact to the final mission:
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[*] [b]Side Choice[/b] — refugee arrival, MegaCorp ultimatum, allegiance declaration.
[*] [b]Honor quests[/b] — site raids, outpost defense, sabotage, supply runs, frontline battles, siege relief, propaganda consoles, refugee camp raids/rescues, storage raids, comm jamming, and more.
[*] [b]Final quest[/b] — VIP inspection defense (MegaCorp) or comm base raid (Resistance).
[*] [b]Prep quests[/b] — optional missions that grant bonuses (intel, sabotage, allies, supplies) to the clear quest.
[*] [b]Clear quest[/b] — branch office defense and shuttle escape (MegaCorp) or branch office assault, hacking, and escape (Resistance).
[*] [b]Ending[/b] — a faction-specific conclusion.
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Other
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[*] Custom bombardment projectiles, shells, and transport ships.
[*] Dynamic quest firing tuned per side, with prep-quest effects resolved at runtime.
[*] Integrates with the Royalty title / permit UI.
[*] Odyssey passenger shuttle transport.
[*] Localization: English, 日本語, 简体中文, 繁體中文.
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Compatibility
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[*] [b]New save required[/b] — adding to an existing save is not supported.
[*] Mid-save removal is also not supported (quests and titles will break).
[*] Compatible with Humanoid Alien Races (transitive dependency via Wolfein Race).
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How to Start
The initial quest [b]"Refugees at the Gate"[/b] fires automatically once all of the following are met:
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[*] At least 5 in-game days have passed since game start
[*] Colony wealth exceeds 16,000 silver
[*] Your colony (or caravan) contains at least one free Wolfein colonist (not a prisoner or slave)
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Wolfein colonists can be obtained through the parent mod's refugee events, prisoner recruitment, trade, and so on.
Credits
Built on top of the wonderful and magnificent [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3473140562][b]Wolfein Race[/b][/url] mod. Please subscribe to the parent mod first.
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日本語
[b]Wolfein Race[/b] の拡張Modです。メガコーポと抵抗軍、どちらかの陣営に加担して名誉を積み上げ、5段階の階級を駆け上がり、26種類の許可証(軌道爆撃、絨毯爆撃、増援降下、EMP攻撃、夜襲、ハッキング輸送船 など)を解禁しましょう。20以上のカスタムクエスト、準備クエストによるボーナス付き最終決戦、陣営別エンディングを収録。
[b]必要Mod:[/b] Wolfein Race / Royalty DLC / Odyssey DLC / RimWorld 1.6
新規セーブ専用です。既存セーブへの追加および途中での削除はいずれも非対応です。
简体中文
[b]Wolfein Race[/b] 的扩展Mod。在"巨型企业"与"抵抗军"之间选择阵营,通过任务积累荣誉,晋升5级爵位,解锁26种专属许可证(轨道轰炸、地毯式轰炸、增援空投、EMP打击、夜袭、黑客劫持运输船等)。包含20余个原创任务、带准备任务加成的最终决战,以及各阵营专属结局。
[b]依赖:[/b] Wolfein Race / Royalty DLC / Odyssey DLC / RimWorld 1.6
仅支持新建存档,不支持加入现有存档或中途移除。
繁體中文
[b]Wolfein Race[/b] 的擴充Mod。在「巨型企業」與「抵抗軍」之間選邊站,透過任務累積榮譽,晉升5級爵位,解鎖26種專屬許可證(軌道轟炸、地毯式轟炸、增援空投、EMP打擊、夜襲、駭客劫持運輸船等)。包含20多個原創任務、具準備任務加成的最終決戰,以及各陣營專屬結局。
[b]依賴:[/b] Wolfein Race / Royalty DLC / Odyssey DLC / RimWorld 1.6
僅支援新建存檔,不支援加入現有存檔或中途移除。