The ultimate chaos mod. No safety nets, extreme scaling (0.01x to 20x), and no event cooldowns.
𝙍𝘼𝙉𝘾𝙄𝘿 𝙍𝘼𝙉𝘿𝙊𝙈𝙄𝙕𝙀𝙍
Randy Random was too nice. Rancid is not.
This storyteller removes every "mercy" mechanic in the game to provide a truly unpredictable experience.
Key Features:
No Safety Net: The 13-day "grace period" for major threats is gone. You can get hit by a massive raid on Day 1.
Extreme Scaling: Raid points are multiplied by a random factor between 0.01x and 20.0x. You might get one guy with a stick, or a planetary army.
Zero Cooldowns: Events can trigger at the exact same time.
High Frequency: On average, a random event rolls every 12 hours.
Use at your own risk. Your colony will probably die. That's the point.
Even harder version: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3634755714]https://steamcommunity.com/sharedfiles/filedetails/?id=3634755714[/url]
This slop was made for fun please be nice