[B42.15+] Medieval Z [Beta]
[b]Medieval Z[/b]
If you're type of person, that would equip medieval knight armor during zombie outbreak, this mod might be just what you needed.
[b]This mod is currently in Beta, models/textures/balance/recipes might be changed, but feedback is required.
[b]This mod adds[/b]
Helmets:
[list]
[*] Great Helm,
[*] Armet Helm - Wear with Face Mask Closed, Partially Open (visor up), or Fully Open,
[*] Barbute Helm - Wear Closed, Fully opened or version without mask,
[*] Bascinet Helm - Wear Closed, Fully opened or version without mask, comes with HoundSkull Version aswell,
[/list]
Armor Pieces (not limited to):
[list]
[*] Cuisse,
[*] Greave,
[*] Poleyn,
[*] Metal and Leather Vambraces,
[*] Pauldrons,
[*] Breastplates,
[*] Chainmail (Long Sleeve or No Sleeve),
[*] Chainmail Gorget,
[*] Knights Leather Gloves,
[*] Metal Gauntlets,
[*] Metal Sabatons,
[*] Sword Sheaths - Wear as Longsword/Bastard Sword/Arming Sword or Dagger Sheath on belt, or Longsword Version on Back - Back Version can be worn with Belt version,
[/list]
[list]
Weapons/Shields:
[u]Some weapons will transform into other weapon upon losing all condition, sword Hilts can be used to reassemble new sword, if you have spare blade[/u][list]
[*] Long Sword - 2-Handed Sword,
[*] Bastard Sword - 2 or 1-Handed Sword, that can be equiped in single hand if needed,
[*] Arming Sword - 1-Handed Sword,
[*] Rondel Dagger,
[*] Heavy Spear,
[*] WarHammer,
[*] Pointed Heater Shield - Worn on Left hand (clothing item) that gives boost to defense, can be destroyed after blocking few hits,
[*] Kite Shield - Heavier, but more durable and offers higher protection that shield above,
[/list]
Clothes:
[list]
[*] Tabards - 4 Variants,
[*] Wool Cloaks - 2 Variants, 3 Options to wear: Hood down, Hood up or Hood Up with Helmet(more space so helmet does not clip),
[*] Wools Clothes: Tunics, Pants, Skirts,
[*] Leather Jerkin,
[/list]
Crafting
To obtain those items you need to craft them. Most Recipes should appear when leveling skills like Blacksmithing, Tailoring, Maintenance, Carving. If you want to make sure you know every single one, find proper magazines in world,There are currently 3 magazines:[list]
[*] "Medieval Times, Fashion",
[*] "Medieval Times, Weapon Forging",
[*] "Medieval Times, Armor Forging",
[/list]
[b]Planned:[/b]
[list]
[*] Executioners Blade,
[*] Battle Axe,
[*] Flanged Morningstar,
[*] Messer,
[*] Poleaxe,
[*] Round Shield
[*] Helmets: Rounded Armet Helm, Kettle Helm, Sallet Helm,
[*] Hauberk,
[*] Brigandine,
[*] Coat of Plates,
[*] Chainmail Coat
[/list]
FAQ
[*] Is that a HORSE?! - Yes, its a horse mod, now available at [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3661336777&tscn=1770455525)] [b]This Page[/b] [/url]
[*] Is this mod safe to add midgame? - It should be, this mod uses Vanila Scripts for items/models, Most advanced "code" is for Recipes to Randomize Hilt for sword Crafting,
[*] Is this mod Compatible with? - Those are new, custom items. This mod should not cause issues with other mods, but if that happens, please report it to me,
[*] Why would i use those armors? - B42 vanila Armor is quite powerfull already, This mod's items are supposed to be slightly Above vanila Max Tier for armor, but it comes with high requirements in skills,
[*] How do i get those Items? You craft them. Easiest way is to find Recipe Magazines, that can be found like any other Vanila Magazines, or you can level skills untill you Auto Learn them.
[*] B41? - No.
[*] Does it work in MP? - It's Clothing/Weapon mod. I've made it like all the rest, so in theory it Should Work, but B42 MP is still very recent, so i can't 100% tell. I don't think it will cause issues, at most simply won't work?
[*] Can you change or add ...? - Recipes or Balance of Items? Depending on feedback, yes. Models/textures/New items? This mod has been commissioned and all stuff have been approved. IF i really like the idea i might add new versions of texture/models or completly new items. So it depends.
[u]This mod has been requested by: Ranger[/u]
[b][/b]
I've contacted AuthenticPeach, author of AuthenticZ and got permission to use this name for mod.
[b]
Ask for permission
This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online.[/b]
[b]Enjoying my mods? Leave a rate or/and comment, i do appreciate it.
Would you like to request one for yourself? Reach out, my Discord DM's are open.
You don't have to, but if you'd like to support me even more, link below:[/b]
[url=https%3A%2F%2Fko-fi.com%2Frealnik][img]https://raw.githubusercontent.com/Realnik10/Pictures/refs/heads/main/.github/workflows/KoFi.png[/img][/url][ko-fi.com]
Workshop ID: 3661164291
Mod ID: MedievalZ
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