Anime Uniformity: Leg Fixer! V2
Same deal as V1, but V2 is way more aggressive and tries to get the heads to be the same size as baseliners as well as getting the characters ti fit well within tiles, etc.
V2 cares less about maintaining the original artistic intent and just goes for whatever I personally feelt best about.
This does result in them looking less adorably tiny tho.
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Other versions
[hr][b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3704728143]Check this version[/url][/b] for a more conservative version that mostly just tries to make them a bit more consistent with their stated size.
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Additional info
[hr]This mod modifies the head sizes, body sizes, characters offsets, and offset of the head relative to the body.
Just like V1 it tries to align the feet with the ground, and moves up all vanilla humans as if they had invisible legs.
After
[img]https://i.imgur.com/NxsthEk.png[/img]
Before
[img]https://i.imgur.com/GSEMrYR.png[/img]
Close up
[img]https://i.imgur.com/wiMNs4s.png[/img]
Other
[img]https://i.imgur.com/S5GzcGx.png[/img]
Works decently with size genes and stuff if you want to scale them right back down again. They'll end up a bit chibified much like Vanilla children if you do, which imo. works better in terms of style.
Vanilla large pawns may feel a little bit _too_ offset with this mod, but it is probably fine.
I turned off head-scaling when scaling up on the Dragonian and Yuran since something with their setup makes the head detach somewhat otherwise. Miho does not have this issue.
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List of mods modifed
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Miho, Dragonian, and Yuran.
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[url=https%3A%2F%2Fdiscord.gg%2FQ38YF9VzgB]
Mod Discord
[img]https://i.imgur.com/38qS9bk.png[/img][/url][discord.gg][url=https%3A%2F%2Fko-fi.com%2Fredmattis][img]https://i.imgur.com/cgkQBBu.png[/img][/url][ko-fi.com]
[url=https%3A%2F%2Fgithub.com%2FRedMattis%2FBigSmall_Framework%2Fwiki][img]https://i.imgur.com/DvtUutW.png[/img][/url][github.com]