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From Friend to Food

🍖 From Friend to Food 🍖 BETA V1.0 Turn your colony into a cannibal community with an automatic corpse processing system! 📋 Description When a colonist dies, other pawns automatically feel an irresistible urge to butcher and eat the corpse. The mod adds a fully automated cannibalism system with smart behavior logic, random mood effects, and flexible safety settings. ✨ Key Features 🔪 Automatic corpse processing Pawns automatically butcher corpses of allies within the home area Smart table search within a 35-tile radius Priority: butcher tables → regular tables → butchering on the spot Efficiency: 80% meat on table, 50% on the spot 🎭 Random thought system 15% positive thoughts: +3 to +15 mood 45% neutral thoughts: no effect 40% negative thoughts: -3 to -15 mood Dynamic values for each thought Takes meat quality into account (fresh/rotten) 💡 How it works A colonist dies within the home area The mod registers the corpse and waits a configured time (default: 0 seconds) If safety is enabled - checks for enemies Searches for the nearest table within a 35-tile radius If a table is found - hauls the corpse to the table and butchers it (80% meat) If no table is found - butchers on the spot (50% meat) The pawn eats several pieces and receives a random thought The remaining meat is placed within the home area