🍖 From Friend to Food 🍖
BETA V1.0
Turn your colony into a cannibal community with an automatic corpse processing system!
📋 Description
When a colonist dies, other pawns automatically feel an irresistible urge to butcher and eat the corpse. The mod adds a fully automated cannibalism system with smart behavior logic, random mood effects, and flexible safety settings.
✨ Key Features
🔪 Automatic corpse processing
Pawns automatically butcher corpses of allies within the home area
Smart table search within a 35-tile radius
Priority: butcher tables → regular tables → butchering on the spot
Efficiency: 80% meat on table, 50% on the spot
🎭 Random thought system
15% positive thoughts: +3 to +15 mood
45% neutral thoughts: no effect
40% negative thoughts: -3 to -15 mood
Dynamic values for each thought
Takes meat quality into account (fresh/rotten)
💡 How it works
A colonist dies within the home area
The mod registers the corpse and waits a configured time (default: 0 seconds)
If safety is enabled - checks for enemies
Searches for the nearest table within a 35-tile radius
If a table is found - hauls the corpse to the table and butchers it (80% meat)
If no table is found - butchers on the spot (50% meat)
The pawn eats several pieces and receives a random thought
The remaining meat is placed within the home area