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Go Sacrifice Yourself! (Continued)

Original mod by SilkCircuit [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3397412916]https://steamcommunity.com/sharedfiles/filedetails/?id=3397412916[/url] If the original author requests it, I will remove this update. -- Mote text is now translatable strings. (i.e., you can easily edit what pawns say while performing the ritual) -- Original mod notes (1.5): Harvest skilltrainers from colonists that kill themselves at the new altar of self-sacrifice. This dark ritual transfers the sacrificed colonist’s highest ranked skill into a skilltrainer, enabling another colonist to benefit from their painful offering. New Things * Empty Skilltrainer: A blank slate that captures a colonist's greatest skill during the self-sacrifice ritual. * Altar of Self-Sacrifice: A structure where colonists sacrifice themselves to immortalize their top skill in a skilltrainer. Requires an Empty Skilltrainer and a melee weapon. * 16 new lines of flavor text have been added between using the altar and the text displayed upon death. (now translatable) Key Mechanics: * Craft an Empty Skilltrainer at a Crafting Spot, Fueled Smithy, or Electric Smithy using 1 component and 20 steel. * Ensure a melee weapon is available and unrestricted for use. * Build an Altar of Self-Sacrifice from the "Misc" tab for 30 steel, 2 components, and 150 stony, metallic, or woody materials. * Add the "Sacrifice Colonist" bill to the altar. Disable the Sacrifice work type for colonists you do not want to kill themselves (it’s the last work type in the work tab). * A colonist with the Sacrifice work type enabled will perform the ritual, creating a skilltrainer of their highest skill and returning the weapon used in the process. Unlock the Altar of Self-Sacrifice (and the Empty Skilltrainer recipe) after researching Smithing.

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Harmony

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