In a medieval colony, the limited steam geysers aren't as valuable as they are in a typical playthrough. This mod aims to restore that value by expanding the functionality of geysers through geothermal crafting.
It introduces a series of handcrafted, stone-built workstations—each designed to function independently, but gaining powerful bonuses when placed adjacent to a Geyser Core. From smithing and brewing to crystal generation and arcane forges, every structure is fireproof, fuel-efficient, and deeply rooted in ancient stonecraft.
Features:
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[*] New geothermal-compatible workbenches with unique roles and bonuses
[*] The Geyser Core - a central module that distributes heat, light, fuel, and speed boosts
[*] Fully medieval-compatible, with immersive aesthetics and balanced progression
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Additional mod support:
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[*] A RimWorld of Magic - Unlocks the Magicyte Harvester
[*] VFE Medieval 2 - Draught Lab receives bonuses from the Geyser Core
[*] Medieval Overhaul - Stone Oven, Large Stone Oven, and Furnace bonuses from the Geyser Core
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Craft with stone. Power with steam. Build the forgotten technologies of a deeper age.
[img]https://i.imgur.com/irt7lY0.png[/img]
[img]https://i.imgur.com/lxuzvaw.png[/img]
[img]https://i.imgur.com//XBQR6vz.png[/img]
[img]https://i.imgur.com/9Jb3uKw.png[/img]
[img]https://i.imgur.com/ue997tY.png[/img]
[img]https://i.imgur.com/nhMhWYS.png[/img]
[img]https://i.imgur.com/YMBBQiX.png[/img]
[url=https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fpatreon.com%2FSalvador143][img]https://i.imgur.com/62pjOJ7.png[/img][/url][patreon.com]
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Updates:
02/04/2026
[list]
[*] Production buildings now inherit recipes automatically
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01/26/2026
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[*] Removed simple bench research limitation
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01/20/2026
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[*] Fixed Magicyte Harvester when emptying the building
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04/27/2025
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[*] Added Psyfocus Booster
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05/03/2025
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[*] Fixed mask textures for chargeforge and other buildings
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Q&A
Q: Can this be added mid game?
A: Yes, its safe to add in an already playthrough.
Q: Can this be removed mid game?
A: If you delete all related buildings, should be safe to remove.
I am mainly do medieval runs so if you are medieval player as well and want to help support me make more mods, subscribe to my Patreon: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.patreon.com%2FSalvador143]https://www.patreon.com/Salvador143[/url]