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Alarm System

Have you ever experienced situations like these? When a raid begins, your colonists are bravely defending the frontline... while your dog or hauling robot fearlessly charges straight into the crossfire, determined to haul corpses back to the dumping zone. While you're fighting outside, skirmishing in the field, or dealing with enemy siege mortars, that one useless hauler suddenly finds courage and runs across the battlefield just to pick up a dropped weapon. Every battle forces you to manually switch allowed areas for each colonist, animal, and mechanoid one by one... then switch them all back afterward. Over and over again. Isn't that exhausting? Now the Alarm System mod is here to help. Create custom alarms with your own names, colors, and sounds, then assign specific allowed areas for colonists, animals, and mechanoids when that alarm is activated. When danger strikes, trigger the matching alarm and everyone will automatically follow their assigned zones to prepare for shelter or combat. Use it for simple setups like sending everyone indoors during Toxic Fallout or Blood Rain, or creating emergency safe zones for animals, non-combatants, and standard mechs during raids. Don't want to switch alarms manually every time? No problem. The Auto Alarm System can automatically trigger alarms when specific events occur. With proper setup, you may never need to switch alarms manually again. Supports Traditional Chinese and English.