Multiplayer Bug Fixes - Patch
Multiplayer Bug Fixes - Patch
Patches the registerOrProcess crash in [b]Multiplayer Bug Fixes[/b] (EURY_BUGS) mod.
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Problem
The original mod iterates [b]cell:getObjectList()[/b] to find animals. This list can contain stale Java object references that cause a nil call crash:
Object tried to call nil in registerOrProcess
This error fires every tick, flooding the log and breaking game actions (doors, interactions, etc.).
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Fix
Replaces [b]getObjectList()[/b] iteration with [b]getAnimals()[/b] API, which returns only live animal objects — no stale references, no crash.
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[*] Animal wild-state sync still works normally
[*] Animal taming, breeding, etc. are not affected
[*] Zero performance overhead (fewer objects to iterate)
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Requirements
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[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3627047348]Multiplayer Bug Fixes[/url] (EURY_BUGS)
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Developed by [b]$J[/b]
Workshop ID: 3711452848
Mod ID: EURY_BUGS_Fix