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[b]Workshop ID:[/b] 3711695385
[b]Mod ID:[/b] MissionsEvents
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[b]🎯 Missions & Events – Personal Dynamic Event System[/b]
Complete missions. Survive events. Play solo or at your own pace.
This mod introduces a fully customizable **personal event system**, where each player triggers and completes their own missions independently.
No global events. No server-wide chaos.
Every player lives their own experience.
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[img]https://images.steamusercontent.com/ugc/15820154280610901886/4CBC65FC9B04C662423126C6D3AAE7DF4B05322F/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false[/img]
[b]⚙️ MAIN FEATURES[/b]
🎮 Personal Event System
• Each player gets independent missions
• No shared global events
• Fully solo-driven progression
• Safe from interference by other players
🧟 Zombie Event (Event 1)
• Spawn custom zombie hordes max-50
tiles per player WHERE did they GO¡¡¡
• Clear objectives and timed challenges
• Rewards delivered in loot backpacks
• Configurable difficulty and cooldown
🔧 Item Collection Missions (Event 2)
• Carpentry and Electrician mission types
• Random or forced selection via sandbox settings
• Players must gather required items
• Items are consumed on completion
• Rewards dropped physically in a backpack on the ground
⏳ Dynamic Time System
• Mission duration configurable per server
• Countdown timer while mission is active
• Failure if time expires
• Separate cooldown system after completion
🎒 Physical Reward System
• Rewards are delivered as real-world items
• Spawned in a backpack container
• Dropped at player position in the world
• Fully immersive survival integration
⚙️ Sandbox Customization
• Enable/disable each event separately
• Adjust zombie counts, timers, and cooldowns
• Configure reward lists per mission type
• Adapt completely to PvE or PvP servers [hr]
[b]⚠️ NOTES[/b]
• Designed for solo or survival-focused gameplay
• Fully server-safe (no global event dependency)
• Lightweight and highly configurable
• Compatible with custom server setups [hr]
[b]🎯 Every player has their own mission. Every mission tells a different story. [/b]