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Floating door -5

Floating doors were too strong, so it’s time they were adjusted! Colonists who see a floating door (a door with fewer than two adjacent structures on its sides) will receive a -5 mood penalty. Whether a door is considered “floating” is checked when passing through it. If the Ideology DLC is installed, a precept related to floating doors will be added. “Hatred Wave Mode” : You can enable it in the mod settings. Negative mood effects are multiplied by 10. “Absolutely Unforgivable Door Mode“ : A floating door that offends a pawn immediately destroys itself — because some things cannot be forgiven. “Psycho Door Mode“ : Floating doors that disturb a pawn trigger a random mental break; those that delight them spark a random inspiration. “Mimic Door Mode“ : Any floating door that upsets a pawn isn't a door at all — it's a mimic, and the pawn is dead. “Antimatter Door Mode“ : Every floating door is an antimatter trap: stepping through one triggers an explosion with a configurable blast radius (default: 15).