Xenotype Summary
[img]https://files.catbox.moe/50tw1v.png[/img]
So, you’ve spent four hours crafting the perfect genetic abomination, or met a xenotype from a new mod. It has 47 genes, glows in the dark, eats exclusively through its skin, and has a metabolic efficiency of -19, and you have [i]no idea[/i] what it actually does.
Stop wasting your time reading many small tooltips and start wasting your time reading [b]one, big[/b] brick of text!
[b]Xenotype Summary[/b] provides a clean, organized, and actually readable overview of everything your xenotype does. No more hovering over 30 tiny icons and trying to do mental math while a raid is breaking down your front door.
Inspired by the legendary [url=https://www.youtube.com/@MrSamuelStreamer]Mr. Samuel Streamer[/url] to help navigate the genetic soup of the Rim!
What’s inside the box?
[img]https://files.catbox.moe/4cyftr.png[/img]
[list]
[*] [b]The "Big List of Descriptions":[/b] Every gene description and custom effect, served in a single scrollable menu. It even handles suppressed/overridden genes so you know what's active and what's just taking up space.
[*] [b]The Math is Done For You:[/b] Total offsets and multipliers for stats (Speed, Immunity, etc.), capacities (Moving, Manipulation), and damage factors. If your pawn is 400% weak to fire, you’ll see it here first.
[*] [b]Detailed Breakdowns:[/b] Want to know which specific gene is making your pawn so slow? [b]Hover over any stat[/b] to see a breakdown of every contributing gene. No mystery math!
[*] [b]Universal Search & Highlighting:[/b] A high-performance search bar that filters [i]everything[/i] in real-time. Whether you're looking for a specific gene name, a hidden stat offset, or an ability description, the summary will highlight your search terms in vibrant yellow and hide irrelevant sections. Includes input debouncing for smooth typing and a quick [b]Right-Click to clear[/b] function.
[*] [b]Advanced Stat Organization:[/b] Stats are now grouped into a clean, multi-level hierarchy (Combat, Health, Social, etc.) mirroring the vanilla info tab. Featuring indentation and color-dimmed labels for maximum readability.
[*] [b]Chemical & Global Factors:[/b] A dedicated look at pain levels, resource loss, and chemical modifiers like overdose chances.
[*] [b]Work & Mood Therapy:[/b] Instantly see which work types are disabled and which vanilla thoughts are nullified.
[*] [b]Abilities & Traits:[/b] A quick reference for every ability gained and every trait forced (or suppressed) by the xenotype.
[/list]
Where do I click?!
[img]https://files.catbox.moe/nusfwg.png[/img]
I’ve plastered the "Summary..." button everywhere you might actually need it:
[list]
[*] [b]Pawn Gene Tab:[/b] Check your colonists mid-game.
[*] [b]Info Cards:[/b] See summaries for xenotypes before you even recruit them.
[*] [b]Xenotype Creator:[/b] Verify your monstrosity before starting a new colony with it.
[*] [b]Gene Assembler:[/b] Because you wouldn't want to waste your precious resources on a dud, would ya?
[/list]
[img]https://files.catbox.moe/nx3v2r.png[/img]
Compatibility
Compatible with [b]everything[/b]. If a mod adds a gene, we find it, we read it, and we sum it up. Requires [b]Biotech[/b] (obviously) and [b]Harmony[/b].
[i]No more genetic guesswork. Just one button, one summary, total clarity.[/i]
Layout Evolution
[url=https%3A%2F%2Ffiles.catbox.moe%2Ftznlsu.png][img]https://files.catbox.moe/tznlsu.png[/img][/url][files.catbox.moe]
Changelogs
[b]19/04/2026[/b]
- Initial release.
[b]22/04/2026[/b]
- Translation keys added.
- Universal Search & Highlighting: Real-time filtering with Rich Text highlighting.
[b]23/04/2026[/b]
- Fixed Big & Small Framework compatibility.
- Improved the right-side stat list. Implemented Multi-level Stat Hierarchy (Basics, Combat, Social, etc.).
- Added support for Ukrainian language. Translated with love by your humble servant - me! (I am Ukrainian 🇺🇦 )
Support the mod
If you wish to support me and the development of this mod, you can do so here:
[url=https%3A%2F%2Fko-fi.com%2FF1F21YAQZZ][img]https://files.catbox.moe/u0y02b.png[/img][/url][ko-fi.com]
Credits
Created by [url=https://steamcommunity.com/profiles/76561198358321286/]Waggish Pluto[/url].
Special thanks to [url=https://www.youtube.com/@MrSamuelStreamer]Mr. Samuel Streamer[/url] for the idea, and to the RimWorld modding community for the constant support and inspiration!