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Custom Quest Framework

(WIP) Have you ever thought about editing a quest yourself? Build your own map for other players to explore? The Custom Quest Framework has added the function of allowing players to edit quests themselves. You can add it to an ongoing save Functions I:Edit Quest: This mod added a questeditor to help player edit quest. II:Custom Map: This mod provides the function to customize maps as quest sites. III:Custom Dialog Provides the function to customize conversations and edit storylines IV:SubMap This mod provides the function that make quest maker can place an "entrance" when making quest map, and maker can select a map to add to the entrance. When generating the quest map, an additional sub map will be generated, and players can enter the sub map through the entrance. [img]https://steamuserimages-a.akamaihd.net/ugc/2058758234871382220/1A8298208B5A43231C410865ED1F906A8B27EC77/?imw=1024&imh=768&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true[/img] V:Misc: LootBox.Pawnspawner......... Language Because my English is very poor, the English text of this mod is mostly machine translated. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3533540458]French translation by T. Dussolier:[/url] How should I edit a quest? I will edit a tutorial and publish it on my Dicord. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2978575265]Tutorial mod[/url] Compatibility I don't know [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FB4rxEPdauy]Welcome to join my discord[/url][discord.gg] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fying636%2FCustom-Quest-Framework]Github[/url][github.com]