Dark Psychic Rituals: The Following
Github and license here, click on the green code button and download zip: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FSentinel297%2FDPRTF-Dark-Psychic-Rituals-The-Following]https://github.com/Sentinel297/DPRTF-Dark-Psychic-Rituals-The-Following[/url]
This mod adds various psychic rituals to the Anomaly DLC, these rituals can be accessed from the psychic ritual spot once their respective researches have been completed.
Descriptions on this page have been shortened to be more succinct, see in-game descriptions for the flavor text.
These psychic rituals are:
Biotech Related:
[img]https://imgur.com/mRg5bZy.png[/img]
Xen-Overwrite
Required Research: Advanced Psychic Rituals
Offering: 25 Bioferrite
Quality Scaling: Amount of random new genes.
A psychic ritual that will completely wipe the target's geneset in order to replace it with brand new genes.
[img]https://imgur.com/B3vXfIi.png[/img]
Xenophagy
Required Research: Advanced Psychic Rituals
Offering: 1 Shard
Quality Scaling: Chance to obtain the gene within the target's geneset.
This ritual allows the invoker to steal the target's genes, both endogenes and xenogenes.
Royalty Related:
[img]https://imgur.com/Sjcgt7g.png[/img]
Psychic Awakening
Required Research: Advanced Psychic Rituals
Offering: 1 Shard
Quality Scaling: Reduced chance of death from this ritual.
This ritual will awaken psychic powers within the target or increase their psylink level if they already have psychic abilities, has a chance to kill the target instead.
Non DLC locked:
[img]https://imgur.com/T12Bmf6.png[/img]
Skip Migration
Required Research: Advanced Psychic Rituals
Offering: 3 Shards
Quality Scaling: Reduced coma duration
Whitelisted Planet Layer: Surface (Required to avoid gravship jank.)
This ritual will transport the entire colony to a random tile on the planet's surface (No clue how this functions with mods that add different planets, use at your own risk.)
[img]https://imgur.com/G0lz9sl.png[/img]
Withering Chant
Required Research: Insanity Weaponry
Offering: 1 Shard
Quality Scaling: Withering duration
This ritual will inflict enemies with the withering condition, which will deal damage to them over time.
[img]https://imgur.com/nNuMchy.png[/img]
Void Touch Transfer
Required Research: Advanced Psychic Rituals
Offering: 5 Shards
Quality Scaling: Reduced coma chance
This ritual will grant the void touched hediff to the target if the invoker is void touched themselves.
[img]https://imgur.com/VuKUTrr.png[/img]
Anom-Ally
Required Research: Advanced Psychic Rituals
Offering: 30 Bioferrite
Quality Scaling: 0% - 50% = Quality of the summoned entity. 50%+ = Summoned amount.
This ritual will summon allied entities to assist the colony for a day and a half.
[img]https://imgur.com/0bQZLJw.png[/img]
Eclipse
Required Research: Advanced Psychic Rituals
Offering: 25 Bioferrite
Quality Scaling: Eclipse Duration
This ritual will plunge the colony into total darkness.
[img]https://imgur.com/8ZIHfq5.png[/img]
Bio-Shred
Required Research: Bioferrite Harvester
Offering: Human Life
Quality Scaling: Amount of bioferrite obtained from this ritual.
This ritual will kill the target in order to generate bioferrite, has an additional scaling with body size.
[img]https://imgur.com/mRPgA4M.png[/img]
Bioferrite Conversion
Required Research: Bioferrite Shaping
Offering: 75 Bioferrite
Quality Scaling: Amount of shards obtained from the conversion.
This ritual has a 50% chance to transform bioferrite into shards, failing the ritual will consume the bioferrite without generating shards.
[img]https://imgur.com/mXw2oZX.png[/img]
Regenerative Chant
Required Research: Advanced Psychic Rituals
Offering: 75 Bioferrite
Quality Scaling: Chance to heal per wound/scar
This ritual will heal the target from injuries, missing limbs will not be healed by this incantation.
[img]https://imgur.com/vVIbWvN.png[/img]
Healing Pulse
Required Research: Advanced Psychic Rituals
Offering: 30 Bioferrite
Quality Scaling: Pulse Duration
Will Override: Immunity Pulse
Bestow a healing pulse upon creatures belonging to your faction, this pulse will increase injury healing speed by 50% while reducing immunity gain speed by 50%
[img]https://imgur.com/qWdommW.png[/img]
Immunity Pulse
Required Research: Advanced Psychic Rituals
Offering: 30 Bioferrite
Quality Scaling: Pulse Duration
Will Override: Healing Pulse
Bestow an immunity pulse upon creatures of the colony, this pulse will increase immunity gain speed by 50% while reducing injury healing speed by 50%
[img]https://imgur.com/8pBkqo1.png[/img]
Void Cleanse
Required Research: Advanced Psychic Rituals
Offering: 20 Bioferrite
Quality Scaling: Reduced mental break chance
This ritual will cure the target from the following conditions:
Void touched
Inhumanization
[img]https://imgur.com/K5naKyN.png[/img]
Inhumanizing Chant
Required Research: Advanced Psychic Rituals
Offering: 20 Bioferrite
Quality Scaling: Reduced mental break chance
Each person that participates in this dark ritual will become inhumanized on completion.
F.A.Q
Why no cooldowns on the rituals?
I don't like cooldowns on stuff, the material cost is enough.
The author of [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3328826971]Controlled Rituals[/url] has made a patch for this mod which allows you to modify the cooldown on these rituals. I recommend having a look there if you prefer having cooldowns.
Balanced?
I'd say so, the stronger rituals are expensive in terms of shards or have their own risks.
CE compat?
Yes.
Safe to add/remove mid-game?
Yes.