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Faction Weapons and Apparel Set

Have you ever thought about tribal warriors raiding you while wearing power armor? Now you can make it happen! This mod adds configurable mod settings that let you define equipment and weapon pools for each faction. Make tribal factions wear power armor, or force imperial soldiers to use only tribal gear. Compatible with mod factions. How to use: Open the mod settings to configure faction equipment. Click the plus (+) button on the right to select a faction whose equipment you want to modify. After selection, equipment data for that faction will be generated. Click the large text in the center to select and edit the faction data. Once faction equipment data is generated, equipment generation for pawns of that faction will be fully handled by this mod. Enable Ignore Wealth in the top-left corner to prevent equipment generation from failing due to insufficient wealth. Note that this “wealth” is a virtual value, not actual in-game silver. In vanilla RimWorld, each pawn has a wealth range; during generation, a random value is picked from that range and used to determine equipment. Click the info (i) button on the right to open miscellaneous settings. The first option toggles whether faction data is enabled. When disabled, pawn generation will no longer use faction equipment rules, but existing unit data will remain effective. The second option disables all content from this mod. Click the mode switch button in the top-right corner to enter Unit Mode. Unit Mode allows fine-grained adjustment of equipment for individual pawn types within a faction. Similar to faction mode, click the plus (+) button on the right to select a pawn type to modify. After selection, unit data will be generated, and equipment generation for that pawn type will be overridden by the unit data.

Зависимости мода

Логотип мода

Harmony

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