Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Unbreakable Mechanoid Remains

(Disclaimer: This mod was created by myself using AI as needed) Real time modification of the damage bearing capacity of mechanical corpses to prevent them from being damaged by explosions or attacks. Supporting 1-1000 times, the principle used is to weaken the damage to the corpse, as the original damage logic is called. In theory, those who use the original damage method are supported and should be automatically compatible with other mod's mechanical families. Adjust the magnification in Options → Mod Settings.