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Greyer morals (Forked)

I WONT REALLY BE MAKING CHANGES TO THIS MOD. IF YOU WANT A EHANCED VERSION OF THIS CHECK OUT MY NEW ADDON: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2474851444]https://steamcommunity.com/sharedfiles/filedetails/?id=2474851444[/url] [img]https://i.imgur.com/WAEzk68.png[/img] Update of sectoids mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=864631239]https://steamcommunity.com/sharedfiles/filedetails/?id=864631239[/url] Mlies Version to remove the human leather, dead mans apparel to require kind trait: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2018947066]https://steamcommunity.com/sharedfiles/filedetails/?id=2018947066[/url] [img]https://i.imgur.com/7Gzt3Rg.png[/img] [img]https://i.imgur.com/NOW7jU1.png[/img] This mod reduces penalties for ill treating outsiders and cannibalism. Changes: Cannibalism Eat human meat as ingredient -20 -> -5 Eat human meat raw -25 -> -10 Butchered humanlike corpse -6 -> -3 Know someone butchered humanlike corpse -6 > -3 Prisoners Know guest/prisoner executed now requires "Kind" trait Know prisoner died innocent now requires "Kind" trait Know guest/prisoner organ harvested now requries "Kind" trait Know prisoner sold -3 -> 0 Prisoner banished to die now requires "Kind" trait General Observed laying corpse stack limit 3 > 1 Witness death for none ally now requires "Kind" trait Colonist banished now requires "Kind" trait Colonist banished to die -5 -> -3 [REMOVED]Wearing dead man's apparel now requires "Kind" trait [REMOVED]Wearing human leather now requires "Kind" trait Works with exisiting saves. Feel free to leave suggestions. DISCLAIMER!!!! ALL ARTWORK FOR THIS DESCRIPTION IS DONE BY Mlies I LEFT IT IN SO HE RETAINS ALL CREDIT FOR UPDATING/REVIVING THIS MOD I ONLY REMOVED FEATURES THAT I THOUGHT WERE BAD/UNBALANCED.