A pack of light, low caliber weaponry with slight bonuses to skills. Excellent hunting equipment for small game like rabbits, squirrels, iguanas etc.
[img]https://raw.githubusercontent.com/CombatExtended-Continued/CombatExtended/Development/Media/Badge_CE_compatible.png[/img]
[img]https://i.imgur.com/9aba4nc.png[/img]
Varmint rifle:
Standard pattern hunting rifle, gives bonuses to learning, move speed and hunter stealth.
Tech
Range
Dmg
Accuracy
Machining
31
8
Very high
(CE) Chambered in .22 hornet.
[img]https://i.imgur.com/HU0u2pp.png[/img]
Semi-auto plinker:
Very simple semi-automatic rifle, gives bonuses to learning, accuracy and hunter stealth.
Tech
Range
Dmg
Accuracy
Gunsmithing
26
6
High
(CE) Chambered in .22 LR
[img]https://i.imgur.com/4r09q78.png[/img]
Xtreme SMG:
A cheap urbworld SMG with an odd drum magazine, slight speed boost.
Tech
Range
Dmg
Accuracy
Rate of fire
Burst size
Blowback Operation
10
4
Medium
1800rpm
10 rounds
(CE) Chambered in .17 HMR
[img]https://i.imgur.com/20Z6elr.png[/img]
Shieldbreaker
Modified assault rifle that fires belts of light pistol cartridges, slight move speed penalty.
Tech
Range
Dmg
Accuracy
Rate of fire
Burst size
Gas Operation
23
8
Low
900rpm
10 rounds
(CE) Chambered in .22 WMR
[img]https://i.imgur.com/ZzMnDHh.png[/img]
American-180:
Iconic light SMG, slight speed boost.
Tech
Range
Dmg
Accuracy
Rate of fire
Burst size
Blowback Operation
20
6
High
1200rpm
5 rounds
(CE) Chambered in .22LR; Includes American-180 chambered for .22 Short (CE)
[img]https://i.imgur.com/dz1DWcZ.png[/img]
Ideology Update:
Added 24 weapon variations for ideology.
The bayonets/spikes/axes don't represent any changes in the gun's melee attacks, they just add a little flair.
[img]https://i.imgur.com/Y5d8d7l.gif[/img]
ModularWeapon update:
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2878204522]4 New weapons, 99+ attachments! CE compatible.[/url]