A pack of light, low caliber weaponry with slight bonuses to skills. Excellent hunting equipment for small game like rabbits, squirrels, iguanas etc.

Varmint rifle:
Standard pattern hunting rifle, gives bonuses to learning, move speed and hunter stealth.
Tech
Range
Dmg
Accuracy
Machining
31
8
Very high
(CE) Chambered in .22 hornet.
Semi-auto plinker:
Very simple semi-automatic rifle, gives bonuses to learning, accuracy and hunter stealth.
Tech
Range
Dmg
Accuracy
Gunsmithing
26
6
High
(CE) Chambered in .22 LR
Xtreme SMG:
A cheap urbworld SMG with an odd drum magazine, slight speed boost.
Tech
Range
Dmg
Accuracy
Rate of fire
Burst size
Blowback Operation
10
4
Medium
1800rpm
10 rounds
(CE) Chambered in .17 HMR
Shieldbreaker
Modified assault rifle that fires belts of light pistol cartridges, slight move speed penalty.
Tech
Range
Dmg
Accuracy
Rate of fire
Burst size
Gas Operation
23
8
Low
900rpm
10 rounds
(CE) Chambered in .22 WMR
American-180:
Iconic light SMG, slight speed boost.
Tech
Range
Dmg
Accuracy
Rate of fire
Burst size
Blowback Operation
20
6
High
1200rpm
5 rounds
(CE) Chambered in .22LR; Includes American-180 chambered for .22 Short (CE)

Ideology Update:
Added 24 weapon variations for ideology.
The bayonets/spikes/axes don't represent any changes in the gun's melee attacks, they just add a little flair.
ModularWeapon update: