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Xana's Mechanoids

Adds mechanoids inspired by monsters from that one French anime.

I made it mostly just to try making sprites for pawns, and ho boy do I need more practice.

Requires Vanilla Expanded Framework to work (plus Vanilla Weapons Expanded - lasers if you want the Megatank to appear, I couldn't find where the heck the base laser bullet was stored .-.)

Kankrelat - small, fragile, armed with a small laser gun
Blok - similar stats to the Kankrelat, except it's bigger and somewhat tankier
Creeper - medium and fragile, but can deal a decent amount of damage. No, it doesn't explode
Tarantula - human-sized, can take a few hits and is able to deal a decent amount of damage. Damaging its arms hinders its movement along with manipulation.
Krab - A somewhat large mechanoid, capable both in melee and in ranged combat, can be surprisingly fragile considering its size
Hornet - small, fragile, armed with a small laser gun. Can float and prefers to attack from close range
Manta - large, somewhat tanky, can deal a decent amount of damage. Can float (big enough to be ridden with Giddy up! Mechanoids)
Megatank - very large, very tanky. Can deal a lot of damage, but it takes a while for it to charge its shot, periodically hiding behind cover should force it to cancel the shot and start over.

There's a possibility that they still might require balance adjustments, let me know if any are too strong or too weak.

I've tested it and they do work with What the Hack?!

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Vanilla Expanded Framework

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