The Brewmakers arrived from Exodus Alpha, a large ship sent from Earth to search for a new planet. Climate change and COVID-23 had taken the planet to its last legs. The ship had left with the remaining survivors that were 100% healthy. The overall planet temperature had raised to 78 degrees celcius at an all time low. The human race had luckily prepared for that however and made temprature safe bunkers deep below the surface as the ice caps had melted, and destroyed their old lives. On the ship, there were around seven or eight expedition teams of four. The brewmakers were a team of recovered alcoholics that had a very impulsive idea. The mission was to establish a base of operations after making contact and deeming the planet safe and non-harmful. The team had decided to stay and disobey their prime officers. They had come up with the idea of making a mega empire off of brewing the finest alcohol man could make, Moonshine.
Your faction will be a New Clan.
Start with 4 people, chosen from 8.
Player starting characters have a 100% chance to start with trait: Healthy
Player starting characters have a 100% chance to start with trait: Workaholic
Player starting characters have a 36% chance to start with alcohol addiction.
Start with research: Beer brewing
Start with research: Wooden stockpile crates
Start with:
-Silver x800
-Packaged survival meal x50
-Medicine x30
-Component x30
-Bolt-action rifle
-Revolver
-Plasteel knife
-Flak pants
-Flak vest
-Plasteel flak helmet
-Muffalo x3
-Steel x450
-Wood x300
-GardenBot Base Station x2
-Brewery
Map is scattered with:
-Ship chunk x3
-Steel x720
-Beer x125