Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Canned Food (Continued)

[img]https://img.litet.net/logos/Info.png[/img] Update of srauons mod [url=https://steamcommunity.com/sharedfiles/filedetails/?id=735047411]https://steamcommunity.com/sharedfiles/filedetails/?id=735047411[/url] based on the update by Xsile [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1232455266]https://steamcommunity.com/sharedfiles/filedetails/?id=1232455266[/url] - Added stackable graphic-type - Consumed cans and cans used in recipes will now spawn empty cans [img]https://img.litet.net/logos/Notice.png[/img] [url=https%3A%2F%2Fdiscord.gg%2Fh5TY6DA][img]https://img.litet.net/logos/Discord.png[/img][/url][discord.gg] [url=https%3A%2F%2Fgithub.com%2Femipa606%2FCannedFood][img]https://img.litet.net/logos/Github.png[/img][/url][github.com] [img]https://img.litet.net/logos/SafeToAdd.png[/img] [img]https://img.litet.net/logos/RemoveMayWork.png[/img] [img]https://img.litet.net/logos/OriginalDescription.png[/img] Updated version of this mod by srauon [url=https://steamcommunity.com/sharedfiles/filedetails/?id=735047411]https://steamcommunity.com/sharedfiles/filedetails/?id=735047411[/url] *I have taken the liberty of updating this mod without permission, at any point the original author request the removal of this mod it will be taken down immediately.* This simple mod gives you the opportunity to make canned food, which are great for both storaging and preserving food. To make canned food, you either need 5 meat or 5 vegetables and a can. You can easily make cans at the smithy for 1 steel, but you first need to research Smithing and Canning, before you are able to do all these things. Your colonists can directly eat the canned food or use these as a part of an ingredient. The canned food themselves won't spoil and it will take a really long time to deteriorate if they are outside. You can of course still play on your old save after downloading this mod. Changelog: B18 V1.0 -Changed recipe for cans (1 steel makes 5 cans). -Added Canned fruit. -Canned Vegetables can no longer be made with berries and agave. -Canned Meat and Vegetables now give the ate raw food debuff if eaten. V1.1 -Changed stack size of cans to 75. -Reduced work amount on canning. V1.2 -Canned Meat and Vegetables now give the ate aweful meal debuff instead of raw food, as requested from feedback. -Canned goods can now be made in intervals of x10 at a 10% work decrease. Planned: -Make canned goods give empty cans back after used. Bugs/Compatiblity Issues: =None known currently. Credits: srauon for the previous mod. JuliaEllie for making the early version for this mod. Milon for maintaining and adding new features until A12d. [img]https://img.litet.net/logos/ReportingIssues.png[/img] [list] [*] See if the the error persists if you just have this mod and its requirements active. [*] If not, try adding your other mods until it happens again. [*] Always post your log using the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404]Log Uploader[/url] [*] For best support, please use the Discord-channel for error-reporting. [*] Do not report errors by making a discussion-thread, I get no notification of that. [*] If you have the solution for a problem, please post it to the GitHub repository. [*] Use [url=https%3A%2F%2Fgithub.com%2FRimSort%2FRimSort%2Freleases%2Flatest]RimSort[/url][github.com] to sort your mods [/list] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2501661373][img]https://img.shields.io/github/v/release/emipa606/CannedFood?label=latest%20version&style=plastic&color=9f1111&labelColor=black[/img][/url] | tags: preservation