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YMP - Tweak research precept

Change the purpose of the Research precept, only Normal and None are conserved : _'Normal' is for the non-tribes factions, nothing special about it. _'None' become for the tribes factions, tribal pawns cannot do research, AND cannot be converted (outside the conversion ritual). The goal is to make tribal pawns different of other pawns, if you recruit/enslave them, you will have to deal with their ideology (until being lucky during a conversion ritual). Disclaimer: Yoann's Mini Patches are part of a patches collection made by and for myself. I'm sharing part of it as is, meaning no mod support is planned. They are designated for vanilla (+DLC). Feel free to take the idea to improve it. [hr] Take a look at [url=https://steamcommunity.com/profiles/76561197985678774/myworkshopfiles/?appid=294100]my others mods[/url], in particular [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2621722165]Encounter Baby Animals[/url], and the last update of [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2245161494]Some more jobs[/url]