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Plate Helmet

Finally a Plate Helmet! I always disliked that you could research Plate armor, and not being able to craft a matching helmet. This Mod does just that. The Helmet obviously [u]requires the Plate Armor research[/u] and can be crafted at any forge. This mod aim is also adding a meaningful option in the early/mid game as far as helmets are concerned. Game balance is a top priority The plate helmet follows the logic of the Plate armor, so stat wise it is slighly weaker than a flak helmet, it is heavier, and it has a -2 ShootingAccuracy debuff. But on the flipside it covers the whole head instead of just the upper region, and thus being a viable option even when the player unlocks the flak armor. ChangeLog 1.2 -fixed icon not showing up. -Shooting Accuracy debuff form -3 -> -4 -cost 100 -> 90 -work to make reduced. -You can now sell the helmets. -No longer shows on the bottom of the crafting menu. -made it slightly bigger. -removed the capitalisation on the name to make it consistent with vanilla items. 1.1c -Increased the Shooting Accuracy debuff from -2 to -3. 1.1b -Lowered the construction cost of the helmet from 120 to 100. 1.1 -Added a Spikecore variant for Ideology. -Increased the Shooting Accuracy debuff from -1.5 to 2. -reduced mass to from 3.5 to 2.5. 1.0d Raised the Shooting Accuracy debuff from -1 to -1.5. 1.0c fixed a small Texture Issue. Slighty reduced the Helmet's UI size. 1.0b replaced the -0.1 movement speed debuff with a -1 ShootingAccuracy one. updated the item description to reflect the change A Mod by Lorian