Finally a Plate Helmet!
I always disliked that you could research Plate armor, and not being able to craft a matching helmet.
This Mod does just that. The Helmet obviously [u]requires the Plate Armor research[/u] and can be crafted at any forge.
This mod aim is also adding a meaningful option in the early/mid game as far as helmets are concerned.
Game balance is a top priority
The plate helmet follows the logic of the Plate armor, so stat wise it is slighly weaker than a flak helmet, it is heavier, and it has a -2 ShootingAccuracy debuff. But on the flipside it covers the whole head instead of just the upper region, and thus being a viable option even when the player unlocks the flak armor.
ChangeLog
1.2
-fixed icon not showing up.
-Shooting Accuracy debuff form -3 -> -4
-cost 100 -> 90
-work to make reduced.
-You can now sell the helmets.
-No longer shows on the bottom of the crafting menu.
-made it slightly bigger.
-removed the capitalisation on the name to make it consistent with vanilla items.
1.1c
-Increased the Shooting Accuracy debuff from -2 to -3.
1.1b
-Lowered the construction cost of the helmet from 120 to 100.
1.1
-Added a Spikecore variant for Ideology.
-Increased the Shooting Accuracy debuff from -1.5 to 2.
-reduced mass to from 3.5 to 2.5.
1.0d
Raised the Shooting Accuracy debuff from -1 to -1.5.
1.0c
fixed a small Texture Issue.
Slighty reduced the Helmet's UI size.
1.0b
replaced the -0.1 movement speed debuff with a -1 ShootingAccuracy one.
updated the item description to reflect the change
A Mod by Lorian