Medieval Fantasy Themed Quest Rewards
[img]https://i.postimg.cc/GtRvP27J/banner.png[/img]
This mod changes many of the vanilla quest reward items to have a more medieval fantasy theme. They function exactly the same as their vanilla counterparts, just with new names, descriptions and textures.
I'd recommend using it alongside my other mod [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2942661554] Medieval Fantasy Themed Rare Resources [/url] to increase the variety of quest rewards for a medieval playthrough. Or just add it to your sci-fi world, do what you want, I'm not your mother.
For some textures in a different style I'd highly recommend the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3444852216] retexture [/url]made by Serek512.
How the items look in-game
[img]https://i.postimg.cc/Y2N6r6jc/Allingameclose1.png[/img]
Compatibility notes
Everything included in this mod is a modification of an existing item in the game, nothing has been added or removed so unless another mod removes or changes the original items in a big way, it should be compatible with most things.
If you have another mod installed that retextures anything covered in this mod e.g [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2016436324] Vanilla Textures Expanded.[/url] Whichever mod is lower in your load order will overwrite the other's textures so make sure this mod loads after if you want these textures or vice-versa.
All of the items have been patched to be medieval tech level so they shouldn't be filtered out by [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2516523040] Rimedieval.[/url] From what I can tell, everything besides shield belts (shield talisman) and low-shield packs (Barrier spell scroll) will show up as quest rewards with Rimedieval. They should still appear on raiders/vistors/traders etc however.
Details of changes
[b] Staffs [/b]
Psychic insanity lance > Staff of Madness
Psychic shock lance > Staff of Paralysis
Triple rocket launcher > Fireball staff
Doomsday rocket launcher > Great fireball staff
[b] Spell scrolls [/b]
Orbital bombardment targeter > Magic missiles spell scroll
Orbital power beam targeter > Sunbeam spell scroll
Tornado generator > Tornado spell scroll
Low-shield pack > Barrier spell scroll
Smokepop pack > Obscure spell scroll
Firefoam pack > Douse flames spell scroll
[b] Potions [/b]
Healer mech serum > Healing potion
Resurrector mech serum > Rebirth potion
Luciferium > Demon blood potion
[b] Melee weapons [/b]
Monosword > Runic longsword
Plasmasword > Magma blade
Zeushammer > Stormhammer
In addition, persona weapons are now 'possessed weapons' and have unique textures.
[b] All Eltex gear is now Arcane gear [/b]
The helmet, skullcap and staff all have new textures.
[b] Misc [/b]
Skilltrainer > Skill tome
Psytrainer > Spell tome
Psylink neuroformer > Attunement crystal
Techprof subpersona core > Scroll of knowledge
Glitterworld medicine > Exalted medicine
Psychic animal pulser > Frenzy orb
Psychic soothe pulser > Serene orb
Shield belt > Shield talisman
The telescope has a new texture but is otherwise the same as it was.
There's also some miscellaneous text and sound changes, let me know if you notice anything I might have missed.
Quest Reward screen examples
[img]https://i.postimg.cc/fWvdnMqF/Quest5.png[/img]
Possessed weapon examples
[img]https://i.postimg.cc/JnLsvFNt/persona1.png[/img]
[img]https://i.postimg.cc/V6mNDCwk/persona3.png[/img]
Highly recommended mods from other authors that are shown in the preview images
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2865361569]Clean Textures[/url] for the flagstone texture.
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Fbotch_job] [img]https://i.postimg.cc/C5BCps3q/KOFIheader.png[/img] [/url][ko-fi.com]