
This mod changes many of the vanilla quest reward items to have a more medieval fantasy theme. They function exactly the same as their vanilla counterparts, just with new names, descriptions and textures.
I'd recommend using it alongside my other mod Medieval Fantasy Themed Rare Resources to increase the variety of quest rewards for a medieval playthrough. Or just add it to your sci-fi world, do what you want, I'm not your mother.
For some textures in a different style I'd highly recommend the retexture made by Serek512.
How the items look in-game

Compatibility notes
Everything included in this mod is a modification of an existing item in the game, nothing has been added or removed so unless another mod removes or changes the original items in a big way, it should be compatible with most things.
If you have another mod installed that retextures anything covered in this mod e.g Vanilla Textures Expanded. Whichever mod is lower in your load order will overwrite the other's textures so make sure this mod loads after if you want these textures or vice-versa.
All of the items have been patched to be medieval tech level so they shouldn't be filtered out by Rimedieval. From what I can tell, everything besides shield belts (shield talisman) and low-shield packs (Barrier spell scroll) will show up as quest rewards with Rimedieval. They should still appear on raiders/vistors/traders etc however.
Details of changes
Staffs
Psychic insanity lance > Staff of Madness
Psychic shock lance > Staff of Paralysis
Triple rocket launcher > Fireball staff
Doomsday rocket launcher > Great fireball staff
Spell scrolls
Orbital bombardment targeter > Magic missiles spell scroll
Orbital power beam targeter > Sunbeam spell scroll
Tornado generator > Tornado spell scroll
Low-shield pack > Barrier spell scroll
Smokepop pack > Obscure spell scroll
Firefoam pack > Douse flames spell scroll
Potions
Healer mech serum > Healing potion
Resurrector mech serum > Rebirth potion
Luciferium > Demon blood potion
Melee weapons
Monosword > Runic longsword
Plasmasword > Magma blade
Zeushammer > Stormhammer
In addition, persona weapons are now 'possessed weapons' and have unique textures.
All Eltex gear is now Arcane gear
The helmet, skullcap and staff all have new textures.
Misc
Skilltrainer > Skill tome
Psytrainer > Spell tome
Psylink neuroformer > Attunement crystal
Techprof subpersona core > Scroll of knowledge
Glitterworld medicine > Exalted medicine
Psychic animal pulser > Frenzy orb
Psychic soothe pulser > Serene orb
Shield belt > Shield talisman
The telescope has a new texture but is otherwise the same as it was.
There's also some miscellaneous text and sound changes, let me know if you notice anything I might have missed.
Quest Reward screen examples

Possessed weapon examples


Highly recommended mods from other authors that are shown in the preview images
Clean Textures for the flagstone texture.