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Volunteering to Help

Six friends are volunters on a deep space trip to help construct a better future for a dirtball plannet way off in the Rim... until they got shot at by pirates. Now, you all land, and, as much as it sucks, decided to help the peoples on this land. Helping everyone else is a big part of this challenge... You must not turn away anyone if they can be saved. Growing addictive drugs is prohibited. Note: Yes, this is more of a roleplay heavy situation. Your faction will be a New Arrivals. Start with 6 people, chosen from 6. Your people will be between 18 and 60 years old. Arrive in drop pods. Player starting characters have a 50% chance to start with trait: Hard worker Player starting characters have a 97% chance to start with trait: Kind Player starting characters have a 70% chance to start with toxic buildup. Start with research: Microelectronics Incident created: -Toxic fallout -Eclipse -Volcanic winter -Aurora Incident(s) disabled: -Trader caravan arrival -Infestation Start with: -Silver x1800 -Packaged survival meal x80 -Wood x300 Map is scattered with: -Ship chunk x12 -Steel x720 -Packaged survival meal x7