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ZombieBuddy

A framework that enables advanced Java mods for Project Zomboid.

What it does:
ZombieBuddy is required by some mods to work. If a mod tells you to install ZombieBuddy, follow the instructions below.

Installation (One-Time Setup)

Step 1: Subscribe to ZombieBuddy on Steam Workshop

Step 2: Installation is required ONLY ONCE for ZombieBuddy itself.

🪟 Windows:

Option A: Automated Installer (Recommended)

  • Close Steam completely (right-click Steam in system tray → Exit)
  • Download the latest ZombieBuddyInstaller.exe from GitHub Releases[github.com]
  • Run the installer - it will automatically detect your game folder, copy the files, and set up Steam launch options.
  • Start Steam.

Option B: Manual Installation

  • Copy ZombieBuddy.jar and zbNative.dll from:
    C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\3619862853\mods\ZombieBuddy\libs\

    to your Project Zomboid folder:
    C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid\
  • Open Project Zomboid's launch options in Steam
  • Add this launch option:

    -agentlib:zbNative --
  • ⚠️ IMPORTANT: The -- at the end is mandatory - do not omit it!

🍎 macOS / 🐧 Linux:

  • Copy ZombieBuddy.jar from the mod's libs/ directory to:
    [list]
  • macOS: ~/Library/Application Support/Steam/steamapps/common/ProjectZomboid/Project Zomboid.app/Contents/Java/
  • Linux: ~/.steam/steam/steamapps/common/ProjectZomboid/projectzomboid/

[*] Open Project Zomboid's launch options in Steam

[*] Add this JVM argument: -javaagent:ZombieBuddy.jar --

[*] ⚠️ IMPORTANT: The -- at the end is mandatory - do not omit it!

[/list]

Step 3: After this setup, all mods that require ZombieBuddy will work automatically!

Uninstall

  • Disable the agent first: Open Project Zomboid → Properties → clear the Launch Options line
  • Delete zbNative.dll and ZombieBuddy.jar from your Project Zomboid install directory
  • Unsubscribe from ZombieBuddy on Steam

⚠️ Security Warning ⚠️

Java mods enabled through ZombieBuddy have unrestricted access to your system. Only install mods from sources you trust.

No jar will sneak in. Whenever a Java mod ships a new or updated JAR, ZombieBuddy shows a native dialog with the mod id, file path, last-modified date, and SHA-256 fingerprint. Nothing is loaded until you click Yes. You can choose to remember the decision (per-mod, per-hash) or keep it session-only. Decisions are stored in:

  • Windows: %USERPROFILE%\.zombie_buddy\java_mod_approvals.txt
  • macOS / Linux: ~/.zombie_buddy/java_mod_approvals.txt

If a previously-approved JAR changes on disk (hash mismatch), you will be prompted again.

Java Mod Policy

Controls what happens when an unknown/changed JAR is seen. Pass as a policy=… argument:

  • prompt (default) - ask me each time via a native dialog.
  • deny-new - silently skip any JAR that isn't already approved.
  • allow-all - load every JAR without prompting. Not recommended.

Examples (block form, these go into Steam launch options):
-agentlib:zbNative=policy=deny-new -- (Windows)
-javaagent:ZombieBuddy.jar=policy=deny-new -- (macOS / Linux)

FAQ

  • Is it a virus?
    No.

  • How to start game in debug mode?


    -agentlib:zbNative -- -debug

  • Do I need to repeat manual installation after I upgrade/downgrade/validate game?
    No.

  • Works on MP?
    Yes.

  • Save compatibility?
    Safe to add or remove on existing saves.

  • I clicked the wrong button in the approval dialog. How do I reset it?
    Open

    java_mod_approvals.txt

    (path above), delete the offending

    modId|sha256=yes|no

    line, and restart the game.

  • Can I see which Java mods were loaded or blocked?
    Yes - install Zed's Better ModList and the status is shown next to each JAR path in the mod list.

  • Supported game versions?
    B41, B42.12, B42.13, B42.14, B42.15, B42.16

Links

GitHub Repository[github.com]

Support the Project

If you find ZombieBuddy useful, consider supporting its development:
[ko-fi.com]

Workshop ID: 3619862853
Mod ID: ZombieBuddy

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