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Thingamajigs (Continued)

Update of Shinzys mod
https://ludeon.com/forums/index.php?topic=33099.msg337198

- Added dependency to Degeneralize work since 1.1 removed the specific SculptingSpeed, SmithingSpeed and TailoringSpeed used by some of the tools.

[discord.gg]

[github.com]

Thingamajigs

Thingamajigs adds assortment of tools at your disposal
While you could hack your enemies to pieces with your spatula, it is not adviced!
It's far more useful for flipping those muffalo flanks on the frying pan

Available in your closest smithing workbenches (some assembly required)

Mod currently includes

Pneumatic Pick

Description: Reliable and deadly mining tool.
Stats: +25% mining speed, new +10% Mining yield
Materials: Metallic

Machete

Desription: Meant to be used for clearing path in dense jungles, Nowadays mostly used for clearing density from someone's shoulders.
Stats: +15% Plant work speed
Materials: Metallic

Spatula

Description: The most cheftacular equipment for cooking. Or shaming your rivals with it's majestic slap
Stats: +35% Cooking speed, new: -5% Food poison chance
Materials: Metallic, Woody

Bonesaw

Description: Theres never a dull moment with a doctor armed with this and their favourite phrases at the ready. "Trust me! You won't feel a thing" And "Oops, is this supposed to bleed so much?"
Stats: +5% Base Healing quality, new: +10% Medical tending speed, +10% Medical operation speed, +15% Medical success chance
Materials: Metallic

Riding crop

Description: While virtually useless as a weapon, Riding crops have proven to give extremely dominant image of the wielder, and thus speeding up the recruitment process
Stats: +5% Prisoner recruitment chance, new: +15% Animal tame chance
Materials: Leathery

Cane

Description: Cane with a heavy knob as a handle. Makes the user seem all the more respectable and very suave. Also helps them keep on their feet
Stats: +25% Social impact
Materials: Metallic, Woody

Mechano-Wrench

Description: Ginormous wrench, mainly used in spaceship maintenance but could technically be applied to mechanoid disassembly process.
Stats: +100% Mechanoid disassembly efficiency, new +5% Building fix chance
Materials: Metallic

Tailorer 3000

Description: Ginormous needle with attached scissors, It's not known what kind of twisted mind conjured up this tool but it's been found to be efficient at what it does.
Stats: +30% Tailoring Speed
Materials: Metallic

Meat Cleaver

Description: Tool designed to separate meat from bones and casting menacing shadows through shower curtains.
Stats: +15% Butchery efficiency, +10% Butchery speed
Materials: Metallic

Breadknife

Description: your favourite tool for cutting bread and ending quarrels.
Stats: +5% butchery efficiency/speed +5 cooking speed new: -5% Food poison chance
Materials: Metallic

Nailgun

Description: Your usual pneumatic nailgun.
Stats: +15% construction speed
Costs: 20 Steel and 1 Component

Chiphook

Description: What is a stone, eh? you cut it, you mold it, you chip it with a chiphook. Some say it's ruining a perfectly good stone; Others say it's art..
Stats: Mining Speed 2 %, Smoothing speed 10 %, Sculpting Speed 18 %
Materials: Metallic, Stone

  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: efficiency

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De-generalize Work

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