Update of Actual Trashs mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1507137970
- Cleaned up the code and made use of the vanilla definitions instead.
- Moved bionic-digits to Fabrication Bench (thanks younyokel)
- Added a medival tier with lower efficency
- Added Brazilian Portuguese translation, thanks Nem te conto!




Ever try to go toe-to-toe with a scyther, only to end up going stub-to-stub?
Confused on why you have to replace an entire arm just to solve the problem of a missing thumb?
Well boy howdy, I have the mod for you!
Prosthetic fingers and toes, the solution to a few missing didgets. Now craftable at your nearest machining bench for only a mere 10 steel and 1 component!
Credits to Arkamedes on the RW Discord for the preview image.
(bionic fingers coming soon™)
Non-steam: https://www.dropbox.com/s/y0rdf2o095akdyo/prosthetic%20didgets%20updated.zip?dl=0
B18 Version: https://steamcommunity.com/sharedfiles/filedetails/?id=1293881397
B19 Version: https://www.dropbox.com/s/ts8od675igwzqgd/prosthetic%20didgetsb19.zip?dl=0
Patch Notes:
Update 0-
-Initial Release
Update 1-
-Fixed a problem where the mod would fart out errors on boot-up. Should not do that anymore.
Update 2-
-Bionic fingers!
--Craftable for only 10 plasteel and 2 components + their prosthetic equivelant.
--Only 110% efficent, this may be changed later.
-Added colors to the hediffs, very pretty.
-Bug-fixing!
--Everything should be properly craftable now.
--Changed base titles, this *should* mean the mod plays nicer with other mods now. Probably does nothing.
Update 3-
-Balancing!
--Increased market value of bionic prosthetics.
--Bionic fingers now have an efficiency of 100%, but give +0.4 manipulation. This means that a full hand should give about +20% manipulation.
--Bionic toes now have an efficiency of 100%, but give +0.4 movement speed. This means that a full foot should give about +20% movement speed.
-Misc Updates
--About file now displays version number.
Update 4-
--Updated to B19!
Update 5-
--Finally updated to 1.0.

- See if the the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort[github.com] to sort your mods


